Stone Age X/O: Postmortem
Technically that was my second Ludum Dare. Previous, 40th, I was not ready and didn't make it at all.
This time I prepared at least better than before:
- Theme always sucks. Last time I was struggling for half of a day, this time I decided to give it max half an hour. (Done in an hour or two)
- Know your instruments. In last three months I got some practice in LibGDX, Aseprite, Bfxr and found some cc0 Sfx (No time for Bfxr this Jam)
- Plan and Keep tracking. Two months ago I started using Trello. It's awesome for small projects. (Finished 61 minutes before deadline)
What I did wrong:
- I forgot to tell my girlfriend about the weekend. So she had some plans, which I had to participate in.
- Didn't get in time with Compo. But I feel that completion of the Jam is achievement for me as well.
- Not enough done for Jam as well. The game still requires a lot of balancing, polishing and you can tell me exactly what's in the comments.
And finally it is time to play the games!
Thanks for your feedback in advance https://ldjam.com/events/ludum-dare/41/stone-age-xo-inception
Source: ldjam.com archive