Sumbot Fighting!

co-authored: @yunix
Overall★★★★★★★★★★3.32
Fun★★★★★★★★★★2.98
Innovation★★★★★★★★★★3.69
Theme★★★★★★★★★★3.83
Graphics★★★★★★★★★★4.34
Humor★★★★★★★★★★2.86
Mood★★★★★★★★★★3.00
*This game requires a player 2.

Player 1 controls a bot, that controls another bot, that fights another bot and it's controlled by another bot, which is controlled by player 2.

Player 1 Controls:
* WASD keys - movement
* Space-bar key - action [hold key to pick up components]

Player 1 Controls:
* Arrow keys - movement
* Right-Shift key - action [hold key to pick up components]

Objective:
Beat the other player's bot by gathering components, making instructions board, sending them to the fight bot and it will execute your command.


Change Log:
* Changed action key for player 2 from 'Right-Ctrl' to 'Right-Shift', prevent browser shortcuts from triggering in WebGL build. Sorry.

screenshot

Comments26

RockinWatson24 Apr 2018, 12:40
Game goes a little slow, but it makes for a good competition with a friend for the race to get in a punch!
GastricSparrow
GastricSparrow24 Apr 2018, 14:17
The graphics is lovely, the bots are so cute. Interesting idea to say the least, although gameplay may have suffer because of the tough controls. Nonetheless me and my gf had a lot of fun just trying! Thanks for making this!
yunix24 Apr 2018, 14:19
@Wassim definitely will be trying your game soon! Thank you for playing our game :D and yes we need sound effects and music to get that mood right!
5you
5you24 Apr 2018, 14:20
I love the idea ! But it's hard to get strategic, with all there is to do to make a combo. Awesome graphics!
yunix24 Apr 2018, 14:22
@GastricSparrow thank you so much for taking the time to try our little game :D and am glad you and your gf enjoyed it!
Mau
Mau24 Apr 2018, 14:23
I have a macbook, and player2 cannot play :P Also I couldn't get a robot to fight :(. Good graphics tho.
pestodesign
pestodesign24 Apr 2018, 14:26
It looks so cute and I really want to try it, but I can not get anyting done. I hit Space, get the purple part, than hit space again and the part disappears. How do I play?
yunix24 Apr 2018, 14:26
@Mau oh my you are right imma ping my partner in crime to see if we have a fix for this! Thank you for dropping by !
yunix24 Apr 2018, 14:31
@pestodesign hi thanks for dropping by! You would need to hold on to space to carry that part and drop it off at one of the two workstations behind :D various combinations for the different moves when the board is built bring it to the control station of your bot and it will issue the command for the move you created :D
blu3bird
blu3birdauthor24 Apr 2018, 14:32
@Mau Let me boot up my mac mini and give it a go, will get back to you.

@pestodesign You will have to hold the action key to hold on to the components.
mattpattie224 Apr 2018, 14:33
Love the characters. super cute robots. to be fair the full graphical goodies is fab :)

Thankyou for the game
yunix24 Apr 2018, 14:33
@5you it is XD you are free to try sabotaging the other player and grabbing their parts too.. but I didn't tell you that ;D
yunix24 Apr 2018, 14:36
@mattpattie2 thank you for giving our game a go! We really appreciate it! :D
5you
5you24 Apr 2018, 14:47
@yunix sabotaging is the first thing I tried once I got hold the the gameplay mechanics !
blu3bird
blu3birdauthor24 Apr 2018, 14:50
@mau Works fine on my Mac mini. Hmm I'm guessing you played the earlier build where player 2 uses the right ctrl key. I have since changed player 2 action key to right shift key. Try refreshing your browser? :confused:
pestodesign
pestodesign24 Apr 2018, 14:54
Oh, silly me! OK, finished our game late at night, did not figure this out :D OK, got it, nice idea!
Rick9528 Apr 2018, 17:30
I like the idea. A bit slow actions, but good! I had to read the comments to know about the 'space-hold-to-carry' mechanic xD. Good work!
yunix29 Apr 2018, 01:41
@Rick95 thanks for giving our game a go!!
honey29 Apr 2018, 09:08
Got to go back and read the comments to actually understand that I have to hold space to move the parts unless I wanted them to disappear! Which I instantly forgot after I succesfuly made first command plate so it disappeared soon after I let go of space after I picked it up and then the basic plate dispenser (dark green) bugged out and stopped working - it only gave me glitched half plate which could not be picked up and also never gave me another working plate. Besides that, the controls feels a bit floaty, I think that is partly on purpose (as the ride on that little wheel), but still think it is a bit too much for my liking. The idea I find briliant and with more precise control (and few debugging rounds, but hey, 72 hours) bursting with potential. The game is fun when you finally get what you need to do and the artstyle is really cute and awesome! Thanks for making this, enjoyed plaing it!
Paul Avallone30 Apr 2018, 03:35
I played the game with my roommate. Both of us thought it was well made creative game. Only problems we had was the display of the combos and not liking that if you don't hold down the button the piece disappears. If you expand upon the game I think music and sound effects would add a lot. It's a very innovative game that used the theme amazingly. Also the art is extremely well done. Great job.

Please check out my game too: https://ldjam.com/events/ludum-dare/41/vrnt
SecretPocketCat
SecretPocketCat30 Apr 2018, 20:01
The lil' bots are freaking adorable - love those guys! I Played it with my better half and while she was not very keen on it, I was. What a shame there's no sound.

I'd have liked:
* components/instructions not disappearing on letting go of the action button, maybe just putting them on the floor (and saving it for later)
* ~~possibly a shared instructions pool~~ mentioning to players they in fact can steal instructions from each other (I raised the fun rating once I noticed it's indeed possible :thumbsup:)
* being able to run around the whole arena, no just around the bottom
* basic controller support, at least for 1 player (as some cheap keyboards can't take in more than a certain keypresses at once)

These are just minor complaints. Other than that, I like the game a whole lot and it's possibly my favourite multiplayer entry (well, other than mine, obviously :stuck_out_tongue_winking_eye:).

BTW. I did not get what genres it covers, so I skipped the theme rating.
Team Infernus
Team Infernus1 May 2018, 04:36
The gameplay cycle wasn't very intuitive, it took me a while to figure out how to do things. The graphics were nice, but it felt a bit slow. I don't think all the commands were very balanced. It was very cute though.

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