
Super Gun Baby Run
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Super Gun Baby Run - *An RPG Endless Run and Gun by KunoNoOni*
LD41 Submission. Theme: *Combine 2 Incompatible Genres*
Controls
Left Ctrl/Left Mouse Button/Joystick Button 0 - shoot (hold for auto fire)
Left Alt/Right Mouse Button/Joystick Button 1 - Jump
I found it easiest to fire with the keyboard and jump with the mouse.
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Hints
- Running through the rocks or into the aliens will hurt you.
- Every 2000 Experience points you gain will raise your level by 1 and it fully heals you. There is a sound associated with leveling up.
- As you level up so do the aliens and the damage the rocks do
- When you level you gain 1 stat point for each of the 3 stats, agility, accuracy and endurance, 5 hp and 1 damage. As your stats increase you will gain bonus health, damage, and the ability to double jump.
- The ground alien is worth 100xp and the flying spaceship is worth 200xp. This is in addition to the experience counter at the top of the screen.
- The power ups each last 10 seconds, each additional one you get will add 10 more seconds to the countdown timer. So for example if you get the rate of fire power up and have 4.73 seconds left and then get another rate of fire power up you will now be at 14.73 seconds left. Once a power up timer hits zero getting another one of the same will start the timer back at 10 secs.
- It is possible to have all 3 power ups at one time.
- When you get a power up your bullets will change color. If you get a different power up while still under the effects of another one your bullets will remain the color of the first power up until it's time runs out then if you still have time on the new power up your bullets will change to the new color.
- White is your normal bullet color, green is for Rate of Fire power up, Red for Double Damage and Yellow for HE Bullets.
- Only the ground alien will drop power ups and items
- there are only 2 items, a small and large potion. Small potion heals 25% and the Large potion heals 50% of your health.
- There is no way to win... its an endless runner, the fun is seeing how high you can level. In my testing I've gotten into the low 20's
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Thanks for playing and don't forget to leave constructive feedback!
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LD41 Submission. Theme: *Combine 2 Incompatible Genres*
Controls
Left Ctrl/Left Mouse Button/Joystick Button 0 - shoot (hold for auto fire)
Left Alt/Right Mouse Button/Joystick Button 1 - Jump
I found it easiest to fire with the keyboard and jump with the mouse.
------------------------------------------------------------------------------------------------------------
Hints
- Running through the rocks or into the aliens will hurt you.
- Every 2000 Experience points you gain will raise your level by 1 and it fully heals you. There is a sound associated with leveling up.
- As you level up so do the aliens and the damage the rocks do
- When you level you gain 1 stat point for each of the 3 stats, agility, accuracy and endurance, 5 hp and 1 damage. As your stats increase you will gain bonus health, damage, and the ability to double jump.
- The ground alien is worth 100xp and the flying spaceship is worth 200xp. This is in addition to the experience counter at the top of the screen.
- The power ups each last 10 seconds, each additional one you get will add 10 more seconds to the countdown timer. So for example if you get the rate of fire power up and have 4.73 seconds left and then get another rate of fire power up you will now be at 14.73 seconds left. Once a power up timer hits zero getting another one of the same will start the timer back at 10 secs.
- It is possible to have all 3 power ups at one time.
- When you get a power up your bullets will change color. If you get a different power up while still under the effects of another one your bullets will remain the color of the first power up until it's time runs out then if you still have time on the new power up your bullets will change to the new color.
- White is your normal bullet color, green is for Rate of Fire power up, Red for Double Damage and Yellow for HE Bullets.
- Only the ground alien will drop power ups and items
- there are only 2 items, a small and large potion. Small potion heals 25% and the Large potion heals 50% of your health.
- There is no way to win... its an endless runner, the fun is seeing how high you can level. In my testing I've gotten into the low 20's
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Thanks for playing and don't forget to leave constructive feedback!
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