Super Word Knight: Searching for Courage

Overall★★★★★★★★★★3.26
Fun★★★★★★★★★★2.90
Innovation★★★★★★★★★★3.29
Theme★★★★★★★★★★3.18
Graphics★★★★★★★★★★3.18
Audio★★★★★★★★★★2.44
Humor★★★★★★★★★★2.50
A word search/beat-em-up, find the correct word before the enemy attacks, finding successive correct words will send the enemy flying, allowing you to keep the enemy from attacking, this game is entirely mouse driven.

Comments12

Persijn
Persijn25 Apr 2018, 17:53
Nice little point and click adventure :smile:
I think the game might be a lite to hard on normal? I was struggling on it :sob:
Adding and improving this would make a really cool game.
patvanmackelberg
patvanmackelberg3 May 2018, 01:15
Well i got to the grey guy on normal. I like that there's different difficulties, very cool concept!
MacDoom
MacDoom3 May 2018, 04:02
Super wacky game! Definitely it's an original game. A few sound fx and relevant words to the situatuion would enhance the experience. Good work!
BryceLTaylor4 May 2018, 03:05
Fun! Normal was pretty hard. I never beat the grey skeleton other than on easy. It seemed tuned for an easier mode, or maybe I'm just not good at word searches (which is demonstrably true.) Nice job using the fighting game genre as mainly a theme for a timer based word search game. That is a great use of time, and it fit nicely. I like the art, too.

Great job!
veztron
veztron4 May 2018, 05:30
I like the combo system! It made me feel like I was in the zone, and contributed to the beat em up genre. The graphics were consistent and set a nice tone for the game, but more graphical variety on the enemies would have been nice. The sound effects are satisfying.

The mash up of the genres was effective, but the gameplay gets a bit repetitive, I think it would be cool to bring in some more mechanics from the beat em up genre. Maybe different types of attacks with synonyms or something.

I had fun playing.

Great work :)
MrChippy
MrChippy4 May 2018, 12:59
I like this. At first I played easy and then got bored and went to hard. I was really happy to see that the way you upped the difficulty was adding more words instead of making the enemies attack more or something. The art style seemed fitting for a game like this. It sort of seemed like an old educational game, which worked. If there were some changes, even just visually to the enemies maybe it would have stayed interesting longer.
Jonathan Lorenz
Jonathan Lorenz4 May 2018, 14:39
A very simple concept but it works. Maybe you can extend the content of the games by also adding shapes or colours instead of words. Or you could have coloured words and sometimes you have to match the word, other times you have to match the colours. Good work!
Hisfantor7 May 2018, 20:22
interesting little idea, but I would like a keyboard driven version more :D
Shivur9 May 2018, 22:28
Good idea. I saw a Ludum dare with the similar concept where you have to find the antonym of the word.
acoto87
acoto8711 May 2018, 05:04
Nice idea. I think it would more interesting if the words were in a some sort of word cloud. Good job!
matsoj15
matsoj1511 May 2018, 17:22
Nice entry! It will be greater if you make shaking words!

Other games by @stamperino

Found a bug?
Tell us on Discord