TetriShooter

Overall★★★★★★★★★★2.87
Fun★★★★★★★★★★2.85
Innovation★★★★★★★★★★3.22
Theme★★★★★★★★★★3.54
Graphics★★★★★★★★★★2.50
Audio★★★★★★★★★★2.02
Humor★★★★★★★★★★2.38
Mood★★★★★★★★★★2.55
My game is a combination of puzzle and 2D shooter game, and it's more like a Tetris + Space Invader.
Use Arrow keys to move, and Space key to shoot.


The idea of the game is that the remaining bricks will turn to enemy monsters after a period of time. If you want to achieve a high score, you will need to clear as much bricks as possible in the tetris mode. But the more bricks you have left on the ground, the more serious the situation it gonna be.

Genres: shooter
Tools: Unity

Comments18

wsKilljoy
wsKilljoy23 Apr 2018, 00:25
Interesting concept! However, there's a glitch in the tetris part where every second block comes down too fast.
Fanttum
Fanttum23 Apr 2018, 05:14
Nothing amazing here but pretty solid. Could have been fleshed out some more.
NicMagnier
NicMagnier23 Apr 2018, 16:54
Cool concept that really embraced the theme. Well done.
It would be nice to get more health when you make 4 lines disappear at once.
Nash
Nash23 Apr 2018, 16:55
Nifty idea! The controls in the tetris part could use some polish. Still, I was quite surprised when the tetris part ended! :D Fun little game!
morphine
morphine23 Apr 2018, 16:59
Hey there! Great job on finishing a game and submitting it - that's the hardest part. I like the premise of your game but my biggest complaint is that it spends too long in the tetris phase. If I wasn't part of this jam, I would just close it thinking it was a tetris clone. The dual mechanic needs to be introduced more quickly in my opinion.
MilkShakeauthor23 Apr 2018, 17:46
@wsKilljoy It is possible that the tetris will move down rapidly if you pressed the down button.
MilkShakeauthor23 Apr 2018, 17:55
@morphine Thanks for the advise. I also feel that people will lose patience at the beginning of the game, but I was intended to design this surprise feeling. You are right, I probably need to shorten the time of tetris phase. Thanks for your playing and suggestions!
morphine
morphine23 Apr 2018, 19:33
@MilkShake I understand wanting to surprise the users, but the problem is in today's day and age of asset flips and Unity being frowned upon, first appearances are everything, I am a game developer and I almost lost patience but I KNEW there was more coming, someone who has no idea is going to say "tetris clone" and close the window.
MilkShakeauthor23 Apr 2018, 20:31
@morphine You are correct. This is the part that the game need to improve.
ppNovAqq23 Apr 2018, 23:06
Interesting concept. I agree with the other posters on the down though. When I hit down I want the one I'm currently pushing down to go down fast. The next one shooting out just ruins the stack most of the time. It was pretty frustrating. But other than that, solid concept and great work!
rayriver
rayriver25 Apr 2018, 12:48
Nice idea! But I really don't know why those bricks become monsters :rofl:
fanatrick
fanatrick26 Apr 2018, 18:16
I feel like it's just two different games mashed up to fit the theme. Also for better or worse I can't understand what most of the monster sprites are trying to represent.

5/5 mastapeece
joemid
joemid1 May 2018, 00:27
One of the better tetris clones I've seen this LD- though the feature I was most thankful for was a little buggy- the "drop" function. I found that I needed to be careful not to activate for the next piece! Thinking back- I was never sure why I was playing tetris and space invaders, but I didn't question it at the time... ;) Great job and thanks for the game!
infinitycore
infinitycore1 May 2018, 04:06
The block physics need to be reworked, otherwise it's good.

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