A combination of a text based game and a racing game. To control the car you need to type in commands such as "Accelerate, left, right, down, up, stop, brake"
This is my first ever game I tried making and also my second time using Unity. This is also the first time I took part in the ludum dare. The game is by no means finished and this is the progress I have made in the past two days. Please be aware that the game will probably contain bugs.
Sprites are from Kenney's Racing Pack.
Commands: Accelerate / Start / Go: makes the car go forward in the direction it is facing. Up / Forward / Upwards: makes the car move in the up direction. Turn up / Turn upwards: makes the car turn upwards. Down / Back: makes the car move downwards. Reverse / Brake: makes the car go backwards. Turn down / Turn downwards: makes the car turn downwards. Stop: makes the car stop. Left / Go left: makes the car move in the left direction. Turn left: makes the car turn to the left. Right / Go right: makes the car move in the right direction. Turn right: makes the car turn to the right.
Nice idea and good implementation, especially if you're new to Unity! Also nice to see a fellow user of Kenney's assets :-D
Would have liked more tracks and maybe a way to program the car ("right, wait 0.5 seconds, down" etc.) I think this could turn into a nice "learn to code" game for kids :-)
Would have liked more tracks and maybe a way to program the car ("right, wait 0.5 seconds, down" etc.) I think this could turn into a nice "learn to code" game for kids :-)
Please rate others to get more people to play your game and rate it. https://ldjam.com/events/ludum-dare/41/games/zero/all is a good place to start (it's the list of people without ratings)