The Gauntlet of Click

This game is from ldjam.com, which is currently unavailable.
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Welcome!

This the game page for The Gauntlet of Click, but you knew that already. Instead, I'll try and sell you on the game's features as best as I can using a bunch of generic headlines, all the while trying to fill this page as much as I can to make it seem enticing. Here we go...

AN INTRIGUING MIX OF TWO GENRES - An infinite clicker and a gauntlet game? It's almost as if the creator nearly ran out of time and just chose two cheap and easy genres...

ADDICTIVE GAMEPLAY - Just keep clicking. Trust me, you'll get somewhere. It gets kinda addictive after a while. And it's finger exercise! (Look at the positives, that's what I always say...)

GROUNDBREAKING GRAPHICS - Nope, I just lied. Nothing to see graphics-wise. It's in HD, I guess. 768p HD. Enjoy.

FLUID FRAME-RATE - Ah, this one's actually true. The game's locked at 60FPS, see. Not that you'd actually need 60FPS to play this masterpiece. At least the variable counters look smooth. (Positives, positives...)

IMMESERIVE SOUND - Again, this is wrong. Just a few royalty-free sound effects here and there.

INTUITIVE USER INTERFACE - It's just a few coloured bars with text inside. Yes, it's intuitive, but it's not really a user interface. (All you're doing is clicking, man. You don't need one of those. Chill.)

AMAZING ENGINE BUILT FROM-THE-GROUND-UP - *Sigh* I just used Processing 3.3.7 and knocked something together. Would you call that an engine? Hmm...

So there you go. Woo-hoo.

Hope you're sold on playing my beautiful game now. And I wish you luck. I really do.
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