This was super cool! I loved rolling around and kiting the demons in the game, it made me feel super bad ass! One thing that took me a few rounds to realize was that you needed to paint inside the shape. Unless I'm just dumb and missed it I would be nice to point out to the player that they need to paint inside the shapes. Super good game though! Great job!
@Gavin Camlin Ah yeah great feedback I'm sure I could make that more clear. I thought about making the start button a zone you had to shoot blood into but I was super strapped for time
A very enjoyable experience. I love the way it felt, and very neat concept of coloring a coloring book using the blood of your enemies! (I did find something weird though, I didn't know how to exit the game, had to Alt + F4, so you might look into that, unless I overlooked something! (Same thing I posted on itch.io)
I've played all the sections of your game. Overall, great entry. If this had a story mode or something like that or if it was on mobile, i'll play for hours.
Noooooo - I need a Linux build! Though, I'm terrible at coloring in the lines, so I'd probably be rubbish at it. That theme song - put it on soundcloud because it is stuck in my head now.
WOAH this was surprisingly fun and challenge! Incredibly well done, the hand drawn graphics style works perfectly here, and the controls are very intuitive. Honestly a great entry! The enemies are terrifying by the way, the way they lunge at you with that sound is creepy! But again, it all works so well together, so I'll accept the nightmares haha!
@el-pepi@Blinkenlights Yeah, there were definitely some tough bugs I never got around to fixing - still not sure why that shooting bug happens, but it's a VERY hacky setup haha
Working great on my Linux machine over here, thanks! Love the art style, clever little execution. I kinda wish the blood outside the lines didn't fade out, or maybe faded a little bit and stuck around - feels like I'm cheating otherwise.
But I guess it is a magic coloring book, like those "can't color outside the lines" books they have these days.
The camera suddenly zooming in was a bit jarring for me, but that was my only issue. This is such a unique concept and a good take on the theme. Great job!
@fashionbatman Thanks for the feedback fashbat! tbh I added that cause I was so proud of the reload effect that I wanted to zoom in on it, maybe i'll dial it down a bit
This was awesome! The hand drawn text things are amazing, audio is funny in a good way, and the animations on the player is insanely good!! Really loved this game!
Is shotgun only gun in the game ? Maybe grenade launcher will be also cool :)
Definiflly most original game in 41st JAM :) Painting with zombie/mutants blood into hearth :) Graphics is simple but working thats means, it's not ugly contrariwise its nice :)
Nice play on the Theme! The enemies were always spawning on the right, so it was a bit tricky to get the color everywhere as I wanted! Overall I had a lot of fun :thumbsup: Well done!
Really original, good stuff. I like the art, and the report card as a scoring method looks cool (even if it doesn't work), good idea. Overall solid stuff, gameplay is smooth, idea is great, well done.
Theme 5/5 coloring book and top down shooter combined into a unique and fun game.
Audio 5/5 can't find anything wrong with audio, shotgun sound is great.
Graphics 3.5/5 mostly for that great dodge roll animations and I like the UI fits the game well.
Fun 2/5 too short to be fun, finished the game twice in 1 minute.
Innovation 3/5 standard top down shooter but the coloring book mechanic is innovative.
mood I leave blank cause I got no clue what to rate it, humor 2/5, didn't find anything funny really.
Overall a 3/5 could use some more content just keep the same enemies and gun but have more intricate patterns to fill in like letter Z or something or a cross shape.
Very neatly designed game! Concept is simplistic, intuitive and also very well executed. I like how you the game kinda forces you to lure enemies around to get as much 'blood coverage' on the painting as you can. Also if you want to get good accuracy % you have to be kinda close to enemies but not too close to get hit by them which really rewards player for using dodge mechanic. You also can't take too long since next waves are coming and if you have too many enemies then things can go really bad really quickly. Game also feels pretty polished, camera work is pretty nice (i like the zoom on the reloading) and little details like your heart gets more 'corpsy' the more damage you get. The graphics are okay, they have this lighthearted feel to them but i still think game could use more graphical details. Also audio is fine but there could be some more sound effects. Shame you didn't get time to implement rating system but still it's fun to try to get as good as you can since you can see the accuracy, painting and health while playing the level. In overall it's pretty fun game to play, cool gameplay and clever theme implementation, great job!
BTW @digitaldude555 i think you missed the arrows in main menu, there are multiple levels that you can play (different paintings)
@Zeriver@benpeterson oh wtf forget most of what I said then lol. I upgraded your fun score. But maybe have it so you go to the next level after finishing one.
To make such an unexpandable concept such as coloring games playable is very creative indeed! The idea of having to defeat enemies in a certain area is not one I've seen in other top-down shooters to be honest. I wonder if you could make a game based on these creative level objectives!
This is such a great concept and the simple art style works really well. It feels really good to play too. I especially enjoyed the rolling animation and even the shotgun loading animation is really nicely done. :)
@Zeriver Yeah I focused quite a bit on game feel / camera work and making sure that the interactions that existed were polished, glad that came through :) did you noticed that the roll acts as a melee if you do it close enough? I almost had the rating system working but there is a stupid bug with it that I sunk way too much time into haha
@digitaldude555 Thanks for the in-depth rating! I appreciate your critical approach haha, I personally think the premise is humorous but that's all subjective I guess XD. I totally should have made the level progress automatically each time I've noticed some of my friends don't notice the arrows right away.
@IronyGames I guess we'll find out :D I have a few ideas like enemies with different colored blood and more complicated pictures, along with a little story line about trying to impress your Dad who is God or something lol really excited to keep going with it
@LoudEyes Thanks so much LoudEyes! Got a little carried away with the reload animation i'm glad you liked it :)
This is so awesome, at first i was like, ok that's it? but then i saw the arrows for the different levels, THAN i realised the aim of the game .... yes i didn't realise the name xD
@wrexialmt haha yeah, I actually kind of like getting people accustomed to the controls / surviving and then introducing them to the game's real purpose through the report card at the end - Glad you found the arrows! XD really should have made that easier
Cool game and idea. The roll animation is great, the feel is good. I didn't understand that i had to color the heart, but i figured it out pretty quick. I wish there was music during the action.
I can see how this can be expanded simply by adding enemy types, colors, and different shapes/ pictures to fill in. Like maybe 1 enemy works like a paint bucket that fills, and another erases your progress! What if you could spill your own blood for some kind of bonus!?
@saintheiser The grades aren't quite implemented, ran out of time trying to get that to work, that's why I put a little note above the report cards saying "scores not functional" haha sorry for the confusion
Hahaha great concept. I kinda wish I could see the shotgun blast. Like with a muzzle flash or the projectiles themselves. But it doesn't need it the feedback from the splatter is enough.
Solid entry, Really liked the idea, the animation and control on the roll was really well done, some different enemies for different colours and shapes and guns and this would be a really good game!
What a great concept! The splatter is satisfying, the gun could maybe do with a tiny bit of punch to it, but overall this is fantastic. Excellent entry and a quality mashup :)
I believe that with more work this game will become very good and marketable. The version I played was muted and this is another thing that I really miss. Congratulations on your work.
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
Pretty nice combination, pretty unique. If there's one small thing I'd complain about, I was never sure how much ammo I had. Still, overall it was pretty nice.
Comments75
@mrspeaker I'm trying to get a webgl version up if that'll work for you
WEBGL Version http://benp.tech/msgcb/ - no changes, just ported to webgl and worked like a charm O.o wtf unity ur too easy
WebGL right?
But I guess it is a magic coloring book, like those "can't color outside the lines" books they have these days.
I'll definitelly give it a try later.
The hand drawn text things are amazing, audio is funny in a good way, and the animations on the player is insanely good!! Really loved this game!
Definiflly most original game in 41st JAM :) Painting with zombie/mutants blood into hearth :) Graphics is simple but working thats means, it's not ugly contrariwise its nice :)
I think more shotguns might be added with different spray patterns, damage, and ammo capacities.
also different enemies with different colors of blood could add to the coloring book side of things :o)
The enemies were always spawning on the right, so it was a bit tricky to get the color everywhere as I wanted! Overall I had a lot of fun :thumbsup: Well done!
Audio 5/5 can't find anything wrong with audio, shotgun sound is great.
Graphics 3.5/5 mostly for that great dodge roll animations and I like the UI fits the game well.
Fun 2/5 too short to be fun, finished the game twice in 1 minute.
Innovation 3/5 standard top down shooter but the coloring book mechanic is innovative.
mood I leave blank cause I got no clue what to rate it, humor 2/5, didn't find anything funny really.
Overall a 3/5 could use some more content just keep the same enemies and gun but have more intricate patterns to fill in like letter Z or something or a cross shape.
BTW @digitaldude555 i think you missed the arrows in main menu, there are multiple levels that you can play (different paintings)
@digitaldude555 Thanks for the in-depth rating! I appreciate your critical approach haha, I personally think the premise is humorous but that's all subjective I guess XD. I totally should have made the level progress automatically each time I've noticed some of my friends don't notice the arrows right away.
@IronyGames I guess we'll find out :D I have a few ideas like enemies with different colored blood and more complicated pictures, along with a little story line about trying to impress your Dad who is God or something lol really excited to keep going with it
@LoudEyes Thanks so much LoudEyes! Got a little carried away with the reload animation i'm glad you liked it :)
I can see how this can be expanded simply by adding enemy types, colors, and different shapes/ pictures to fill in. Like maybe 1 enemy works like a paint bucket that fills, and another erases your progress! What if you could spill your own blood for some kind of bonus!?
There's not much else I can say. It's innovative, fun and polished. Well done! :-)
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape