
Tidal
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
*Tidal - get it? it's a pun*
Tidal combines a classic puzzle platformer with the camera of a third person RPG camera. The 2D platformer has become 1D! In order to make the game playable, the game uses shadows and a 3D perspective camera to assist you with the platformer.
The setting takes place on a seaside dock where rumors of treasure lay at the end of the pier. The plunder can be yours but you have to maneuver your way through the horribly built dock system. You will have to learn patience in this game because the tides can come and assist you on your journey. Low tide offers safe passage, while high tide can give you a boost to hard to reach places. You will soon find it will take grit, but the award is what makes it all worth it. Good luck, and make sure to bring me back some of that plunder!
How to play:
Make your way through the docs without falling into the water. Be careful of the tides!
[UPDATED] Controls:
W / S - move forward and back
HOLD E - Speed up day cycle
SPACE - jump
Tips:
Barrels float - they can keep you safe or help you get to higher platforms
Don't place barrels on each other during high tide. You'll likely push both barrels away
Be careful of not pushing barrels off their dock, you may need it as a boost to get higher
It's best to push one barrel at a time and not have two or three back to back
Look at the shadow cast by the daylight. It will show you a 2D layout of the puzzle
Not all docks are above sea level
[Updated] There are now 2 checkpoints - you're welcome
Speedrun - 3:08s
https://youtu.be/RdzRjzgqU7w
Please, I love feedback. This is my third LD event and I find every comment helps me improve.
Check out my other games and apps on my website listed under my portfolio. Can't wait to play all your games as well :)
Tidal combines a classic puzzle platformer with the camera of a third person RPG camera. The 2D platformer has become 1D! In order to make the game playable, the game uses shadows and a 3D perspective camera to assist you with the platformer.
The setting takes place on a seaside dock where rumors of treasure lay at the end of the pier. The plunder can be yours but you have to maneuver your way through the horribly built dock system. You will have to learn patience in this game because the tides can come and assist you on your journey. Low tide offers safe passage, while high tide can give you a boost to hard to reach places. You will soon find it will take grit, but the award is what makes it all worth it. Good luck, and make sure to bring me back some of that plunder!
How to play:
Make your way through the docs without falling into the water. Be careful of the tides!
[UPDATED] Controls:
W / S - move forward and back
HOLD E - Speed up day cycle
SPACE - jump
Tips:
Barrels float - they can keep you safe or help you get to higher platforms
Don't place barrels on each other during high tide. You'll likely push both barrels away
Be careful of not pushing barrels off their dock, you may need it as a boost to get higher
It's best to push one barrel at a time and not have two or three back to back
Look at the shadow cast by the daylight. It will show you a 2D layout of the puzzle
Not all docks are above sea level
[Updated] There are now 2 checkpoints - you're welcome
Speedrun - 3:08s
https://youtu.be/RdzRjzgqU7w
Please, I love feedback. This is my third LD event and I find every comment helps me improve.
Check out my other games and apps on my website listed under my portfolio. Can't wait to play all your games as well :)