
TinyWorlds
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
This is a small, mystical puzzle game which combines puzzling with magical combat, it also combines a very old Ludum Dare theme with this very new one.
Goal of the game:
Shoot fireballs to conquer a TinyWorld, control all TinyWorlds to win!
You can switch between worlds by right-clicking a conquered TinyWorld, this allows you to shoot fireballs from the selected world.
This will give you a better vantage point to make hard shots.
Controls:
Lookaround with mouse (pan to side of screen, scroll to zoom)
Left button = Shoot fireball
Right button = Select a conquered TinyWorld to shoot from
Middle button = Toggle dotted lines
TinyWorlds have a dotted line around them which indicates their gravitational field
A red cursor indicates the cooldown for when you can shoot
Enjoy!
Credits:
Design, Code and Art by Valentijn Muijrers
Music by Jelle van Aanholt
Goal of the game:
Shoot fireballs to conquer a TinyWorld, control all TinyWorlds to win!
You can switch between worlds by right-clicking a conquered TinyWorld, this allows you to shoot fireballs from the selected world.
This will give you a better vantage point to make hard shots.
Controls:
Lookaround with mouse (pan to side of screen, scroll to zoom)
Left button = Shoot fireball
Right button = Select a conquered TinyWorld to shoot from
Middle button = Toggle dotted lines
TinyWorlds have a dotted line around them which indicates their gravitational field
A red cursor indicates the cooldown for when you can shoot
Enjoy!
Credits:
Design, Code and Art by Valentijn Muijrers
Music by Jelle van Aanholt