Submission for the Ludum Dare game jam, combining the incompatible genres of bullet hell and pinball.
Controls:
Mouse: Move -Left Click: Fire shots from your left bumper. -Right Click: Fire shots from your right bumper. -Center Click: Serve ball. -Defeat an endless wave of bosses with your pinball!
Rules:
-enemy shots don't damage the player, but instead briefly stun them. -the player cannot allow the ball to fall of the screen, if they do they lose a life -player shots do not damage the enemy, only the ball does -enemies are only vulnerable at specific weakpoints -players may earn additional balls by scoring points
-points are awarded as follows: -- hitting an enemy projectile with the ball: 1 point -- hitting a boss's weakpoint with the ball: 500 points -- killing a boss: 10000 points -- players are awarded an additional ball once every 10000 points, so killing a boss guarantees a free extra life
I really liked the concept here, although I agree it was hard. I played about 10 times before I could beat the purple eye guy, and it was cool to see the next boss. I wonder how many there are. I loved the art and animation on the bosses - very cool. It was a little frustrating that I couldn't fire both sides at once, and especially that there was a lag when I switched sides. Nice work, and a fun game.
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