Thats a great game ! After level 4, the concept makes sense, and thats a bit late I think so. For future players : the Newgrounds version got some problems, sometimes it mess one beat. But anyway, thats a great game ! Good job !!
It's such a shame this game doesn't get more ratings. Sure, it has a few flaws, but it's very nicely done and I enjoy the concept quite a lot. It's a bit confusing at first and it takes time to get used to the instrument management, but it's catchy. Amazing how much art you managed to produce!
I had a problem. :O After the second wave the timer doesen't stopped and the Start for the next round never comes. So the time runs out and that's it. I've tried the Level 0, 1 and 2. The bug is in every of these levels. I restarted the game but the bug was still there. Anyway. It's seems like a great concept with a huge game deph. I like the idea of an rythmic tactical gameplay. And the sounds are really well. :D
Great idea! How was the music implemented? I'd love to see a version with a more developed musical side, like different rhythms and harmony. It would be great if it changed every few levels.
Besides that, I think that the first levels become a little bit too long, as someone else commented. Maybe just by having fewer totems per level it would be fine.
How does this game not have enough ratings yet? This is just totally awesome! Love the concept, the visuals and the audio. You should really develop this further and put it on the market, I think. High marks all around!
Nice work, a brilliant concept and lovely art. Though as EdgarLord already mentioned I think the 'tutorial' levels go on a bit long. Maybe throw the player in towards the deep end a bit more or have shorter waves for the early levels.
Wow absolutely amazing game, everything was great, love the art/sound style, the two genre you made them fit perfectly and its very fun to play. 5/5 overall.
Wow! This is one of my favorite games I've played this jam. I really liked the rhythm and tower defense mash up. The thing that really stood out to me in this game was the audio/visual polish. The sound design was great, and even the UI and menus fit in with the game. Fantastic job.
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For future players : the Newgrounds version got some problems, sometimes it mess one beat.
But anyway, thats a great game ! Good job !!
it's a bit slow at start but we are rapidly flood by all them totems x)
You have produced so much content :o
I restarted the game but the bug was still there.
Anyway. It's seems like a great concept with a huge game deph. I like the idea of an rythmic tactical gameplay. And the sounds are really well. :D
Besides that, I think that the first levels become a little bit too long, as someone else commented. Maybe just by having fewer totems per level it would be fine.
Great idea overall!