
TwoForOne
I did not have the time/the will this month to do something big (or to use 72 hours on programming), but I felt a bit sad to just not programm at all. So I took the few hours I had on this weekend to program something simple (or I tried). The result is a puzzle-Game (I think) and I tried to add some shooter-Elements (more like a shoot`em up than cs). I do not think it is great, by any means, but I still like it for what it is: A game I made in ~5 hours. Dont expect too much.
Controlls:
WASD/Arrow Keys for movement
R/Y (Y on the XBOX-One Controller) to restart a level
DEL/A (A on the XBOX-One Controller) to shoot at later levels (3 and 4)
N to skip a level
Known Bugs: Sometimes the game just doesnt load the next level. Just press the 'N' key on your keyboard to proceed to the next level.
Windows:
https://gamejolt.com/games/TwoForOne/334727
I hope you enjoy it :)
Controlls:
WASD/Arrow Keys for movement
R/Y (Y on the XBOX-One Controller) to restart a level
DEL/A (A on the XBOX-One Controller) to shoot at later levels (3 and 4)
N to skip a level
Known Bugs: Sometimes the game just doesnt load the next level. Just press the 'N' key on your keyboard to proceed to the next level.
Windows:
https://gamejolt.com/games/TwoForOne/334727
I hope you enjoy it :)
Comments12

Alex1328 Apr 2018, 17:25
Great game, but I did not have a sound. Also, it would not hurt to have the opportunity to change controls
🎤 Christian Koch28 Apr 2018, 18:18
Hello @TheMonsterFromTheDeep and @Alex13,
I thought about implementing a way to change controlls (I have some old scripts for that). But as stated above: I only had 5 hours. That would have taken some time. Still I am sorry for that.
I thought about implementing a way to change controlls (I have some old scripts for that). But as stated above: I only had 5 hours. That would have taken some time. Still I am sorry for that.
kack3y28 Apr 2018, 20:18
Hi @christian-koch, for a game made in 5 hours it very good ^^ I am not sure I can do the same !
For me the controls wasn't a problem since I used my controller so good idea to do the mapping !
I really loved it, but the last level was seriously too hard, almost impossible for me to do the fps part and the puzzle part together. I had to wait for a simpler part of the fps area to continue trough the puzzle part (but has to calm down fps part you have to continue the puzzle part, you must understand the hard situation I was into...
Maybe to help this last level, you should have used the right stick cube for the bottom part and the left stick cube for the top part. This way it would have been possible to move and shoot at the same time. for the upper part and continue the puzzle part when not shooting.
Well done for a 5 hours game
For me the controls wasn't a problem since I used my controller so good idea to do the mapping !
I really loved it, but the last level was seriously too hard, almost impossible for me to do the fps part and the puzzle part together. I had to wait for a simpler part of the fps area to continue trough the puzzle part (but has to calm down fps part you have to continue the puzzle part, you must understand the hard situation I was into...
Maybe to help this last level, you should have used the right stick cube for the bottom part and the left stick cube for the top part. This way it would have been possible to move and shoot at the same time. for the upper part and continue the puzzle part when not shooting.
Well done for a 5 hours game
🎤 Christian Koch28 Apr 2018, 21:10
@kack3y Hello kackey, thanks for the comment/review. I get that it was hard, I am still not that good at balancing stuff (maybe I should have asked someone to playtest it for me :D).I am glad you liked it, though.
honey29 Apr 2018, 10:04
Playing on keyboard is really complicated :( still an interesting idea and pretty good execution in five hours :)
🎤 Christian Koch29 Apr 2018, 12:44
@honey Hello honey, thanks for the short comment. I get that. I will remember it for the next time :)
honey29 Apr 2018, 13:15
@Christian-Koch Sorry for being so short, the problem I meant is the proximity of Del key from arrow keys, would it been control or shift or something bit closer to arrows, then it would've been much better. Or was it on purpose? I know that there's kind of close Del key on num pad, but not everone has one, so I would definitely recommend to think it through one more time :) Hope this helps more! Thanks anyways, playing with controller was definitely more fun ;)
🎤 Christian Koch29 Apr 2018, 17:33
@honey sorry if "short" sounded mean. I did not mean it in that way. I am happy for every letter someone writes for me :D Thanks for this update I really appreciate it :)

Annie Owl29 Apr 2018, 17:47
Neat idea. You managed to make quite a lot in a short time of 5 hours. But i have a question: Is it a bug or is there no audio? If that wasn't a bug, then why don't you exclude your game from audio category? Because it's impossible to rate your game in that category right now, there was no sounds for me.
🎤 Christian Koch29 Apr 2018, 18:26
@Annie-Owl Hello Annie, thanks for the comment. There is no audio in the game. I thought I excluded my game already, but seems like I missed that. Thanks for the information :)
honey29 Apr 2018, 19:33
@Christian-Koch Oh, no, it did not, I just realized that information value of "playing on keyboard is complicated" is zero, so I wanted to be of little more use to you with my feedback. That's how feedback really should be, isn't it? :)

The shooter-puzzle really works well with this kind of two characters puzzle.
I do have one complaint: On my keyboard, the delete key is really far from both other sets of controls, meaning that I basically have to run with the blue square before focusing both by hands on the shooter so that I don't die.
Of course, it's something of a pain to have customisable key controls in a Jam (I certainly don't!) so that's mostly a nitpick.