Really funny to watch. The ragdoll physics was great. I liked that he gradually got bloodier. The helmet was a great touch. Rarely, the guy would pass through (over?) a flipper or bumper, but no big deal. I was hoping something more would happen (different level, multi-human, targets, etc.) as I played, but with a graphics-intensive project with complex collisions that's probably too much to ask for in such a short time. Very funny idea, and the sounds made it even better. I finished with 60 - not sure how good that was. Nice work.
Nice! I think I have the high score now. Not sure how often that's updated though. Anyways, really funny game. Some collisions were a little iffy, but that's obviously forgivable for the time frame you guys were working on. Great job!
Haha this is great. I got a high score of 80. Not sure if the scoreboard is global or not, but it was top on the list when I stopped playing. Either way I'm always a fan of pinball and this was no different.
There was a bit of room for improvement though, it seemed like the ragdoll sometimes went right over the bumpers without hitting them at all. also a few times he went right from the launcher right to the left hand side and fell out without giving me a chance to hit him even once.
Good job, silly entry 8/10 would slap him around again
Very funny idea, since the table is fairly simple it did get repetitive fast, but great effort. I did have a bug though that caused the right flipper to be stuck in up-position after using it once, weird that no one else seems to have had this issue, was I playing an updated build? Anyway, great effort.
Interesting and fun concept. I notice that using the M key, the right flipper would stay up, but using the "/" key, it would return to its normal position.
Some collision bugs are a little bit irritating since they are often synonim of an unfaire lose :( Other than that the game is pretty fun, despite maybe a level design wich would gretly benefit of some love. The table can feel a little bit empty.
Audio is ok, but on the strict minimum side. Graphics are great.
I didn't really get the "third person platformer" genre but hey, i don't care of the theme if the game is fun ... And it is ;)
Comments16
We had definitely planed a more complex table, but getting a handle on the physics ended up eating up most of our time.
There was a bit of room for improvement though, it seemed like the ragdoll sometimes went right over the bumpers without hitting them at all. also a few times he went right from the launcher right to the left hand side and fell out without giving me a chance to hit him even once.
Good job, silly entry 8/10 would slap him around again
Ragdoll physics and audio made it funny.
Other than that the game is pretty fun, despite maybe a level design wich would gretly benefit of some love. The table can feel a little bit empty.
Audio is ok, but on the strict minimum side. Graphics are great.
I didn't really get the "third person platformer" genre but hey, i don't care of the theme if the game is fun ... And it is ;)