I'm guessing the developers are Japanese, because this is so weird and awesome :sweat_smile: Where would you ever see a rythmic driving game with THAT upbeat song (i know, i know in audiosurf you can make that, but still). I'm confused by the car simply jumping as it's only purpose is making the middle lane "impossible" to reliably get correctly, but thats my only flaw of the game. Well done!
Simple controls, decent graphics, the road texture didn't fit in with the rest of it though. I played through the whole song, and I sucked at it :-D I just couldn't time the middle one a lot of the times because of the car obscured the view a bit. But when you actually hit a lot of nodes perfect, your car goes sky high :-D
I got 2003 in score. I always messed up when a lot of nodes came up :-)
There should have been small penalties when you didn't hit the node at the right time :-)
The game is interesting and easy to get into, but I think the game do have some problems. In the later stages it feels like the song doesn't follow the nodes on the map that well and this makes it harder to play if you try and play to the beat. The car sometimes blocks the view for the blue nodes. The car dosen't seem to serve any game play purpose. The cityscape and the scrolling road is quite neat a gives an okay feel of movement and speed. ใใใงใใใ
I enjoyed the music very much. Is it yours? The game may be similar to Guitar Hero, but somehow I did enjoy it way more, because you feel you are driving through a nineties game. Love the art retro style!! Good job, folks! Works well, with the music.
Loved the song :) And learned that I suck at rhythm games. To resolve the car blocking notes, perhaps make car move left/right as you select note instead? Overall I liked this and would love seeing this turn into full game with more songs/tracks etc. Excellent job
Thanks for all the comments! @michipantera It's not our music, we opt out from audio :P @jcwelgemoed, @pete, @jesper-k, we had so many ideas and didn't make it happen in 72 hours! We like what we achieved and thinking of do more about it, good comments! @wrexialmt, I am actually a Taiwanese but I know a bit Japanese :D
Fun song, good choice of music there. I quite love the visual style: the buildings on the side, the ground streaking by. More feedback on successful hits and unsuccessful hits (audio and visual) would have been nice. This kind of game really benefits of being *juicy* that way.
I did, however, get my best score just by wildly mashing the buttons, rather than *trying* to do well. And is it me, or do the hit markers not necessarily correlate to the music? I swear I was doing worse when trying to stick to the beat.
Man, I suck in this kind of games! But still I agree with @Flaterectomy - the notes don't match the beat (at least not all the time) which is a big shame in this kind of game. Also some penalty for randomly mashing buttons (like multiplier for precise streaks) would help to avoid button mashing issue. I hade a similar issue as @jcwelgemoed with the car blocking notes, even worse, from the beginning I expected that the car should hit the notes, not the bumpers down. Maybe it would work that way too? I however very much like how (even when not in the precise rythm) notes change with music pretty joyfully and the song itself matches the game very well! Overall I enjoyed playing it, thank you for that!
This is a fun little rhythm game, and both the music and the graphics is good. I would have preferred if you have made the music for this game, especially because the music is so important part of the game. But overall a well made game.
Hello @michipantera, it is not our music. I wish it is, but it's just something we found on the internet. As I my research says this song's origins is an Eurovision song what is pretty far from the nightcore version.
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I played through the whole song, and I sucked at it :-D I just couldn't time the middle one a lot of the times because of the car obscured the view a bit. But when you actually hit a lot of nodes perfect, your car goes sky high :-D
I got 2003 in score. I always messed up when a lot of nodes came up :-)
There should have been small penalties when you didn't hit the node at the right time :-)
Nice job on it though :-)
@michipantera It's not our music, we opt out from audio :P
@jcwelgemoed, @pete, @jesper-k, we had so many ideas and didn't make it happen in 72 hours! We like what we achieved and thinking of do more about it, good comments!
@wrexialmt, I am actually a Taiwanese but I know a bit Japanese :D
I did, however, get my best score just by wildly mashing the buttons, rather than *trying* to do well. And is it me, or do the hit markers not necessarily correlate to the music? I swear I was doing worse when trying to stick to the beat.
I quite enjoyed this entry!