Aeromancer

Aeromancer

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.16
fun: 4.05
innovation: 4.02
theme: 3.48
graphics: 4.30
audio: 3.73
humor: 2.71
mood: 3.79
#### Aeromancer is a game about navigating platform puzzles while using your ability to manipulate air. You must find keys, fight enemies, and move boxes to get to the end.

The difficult part about the game is that because of your 4 abilities, all inventory slots are full, you are running out of space to hold things, so when you hold a key or box, required to complete a level, one of your abilities is discarded or temporarily disabled for the rest of the level or until you place the box down on the button.

TRY TO BEAT ALL 6 NON-TUTORIAL LEVELS. IF YOU CAN, LET ME KNOW YOUR APPROXIMATE TIME WITH YOUR FEEDBACK


(Some of the particles and colours in the GIFs below are not showing properly, they look a bit better in game)

Here's a list of some tricks and things I did that nobody will probably directly notice but make the game feel much better.
- Grass moves when player walks on it.
- Particles in the background repel away from the player. (probably the most unnoticeable)
- All the grass, vines on the sides of blocks, and small background plants and stuff are all randomly/partly procedurally generated in so it's always different and feels less man-made.
- Added even just tiny little particles for almost every interaction, including just landing on the ground.
- Added a 100ms sleep on every time something is hit to make it feel more impactful.
Found a bug?
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