
Anatomically Drunk
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My second Ludum Dare entry, Anatomically Drunk, is a survival horror for Playstation 1 about a drunken guy fighting his nightmares except it's not a survival horror and not for Playstation 1.
This LD my priority was to play with 3D graphics and finally take a stab at doing some audio. After years of making almost soundless, 2D games it's time to move out of the comfort zone! The first day and a half I've played with procedural animation, posting every step of the process on Twitter (@mrmoczan). That was really fun experience but I actually had to make a game out of it, so I've created a simple physics based game were you control not-so-cooperating character and have get rid of some basic shapes. The game doesn't really match the Theme, but it was a fun weekend nevertheless! Enjoy!
This LD my priority was to play with 3D graphics and finally take a stab at doing some audio. After years of making almost soundless, 2D games it's time to move out of the comfort zone! The first day and a half I've played with procedural animation, posting every step of the process on Twitter (@mrmoczan). That was really fun experience but I actually had to make a game out of it, so I've created a simple physics based game were you control not-so-cooperating character and have get rid of some basic shapes. The game doesn't really match the Theme, but it was a fun weekend nevertheless! Enjoy!