Baggage Claim

Baggage Claim

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.73
fun: 3.77
innovation: 4.19
theme: 4.35
humor: 2.67
mood: 3.04

Clear out the baggage from the carousel before you run out of space!


You have _5 seconds_ from when a bag arrives to move it onto the carousels. If the bag is still left at the spawn point in the center after 5 seconds, the game is over.

Click on the highlighted shapes to move the bag. The spaces on the first carousel can hold anything, but the second and third need to match the shape.

Score points by unloading the bags to the waiting passengers at the bottom of the screen.

See my Post-Mortem post for more development details.

I'm happy with this initial prototype of the mechanics, but I think the timing and speed needs some good balancing, would be very interested to hear in the comments what kind of scores you can achieve.

Credits:
* Unity for game development
* bfxr for soundclips
* Zapsplat for airport sounds
* PublicDomainVectors for [Luggage](https://publicdomainvectors.org/en/free-clipart/Vector-drawing-of-set-of-colorful-shapes/16861.html
) and Shapes
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