Bardolf's Curse

Bardolf's Curse

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.31
fun: 3.01
innovation: 3.02
theme: 2.71
mood: 3.40
Bardolf Malgerius, corrupt advisor to King Nichol, has put a curse on the castle. It's up to you, a mere squire, to stop his dark magic and escape.

A work of interactive fiction crafted with Inform 7, Bardolf's Curse is playable in full online. Be sure to check out the Introduction to IF and IF Postcard if you're new to interactive fiction.

Use of theme is simply inventory limitation. Would have opted out of the "theme" category if I could. >_>

* Release 1 (Compo): Please rate according to this version, as this is a COMPO entry. In addition to the traditional bugs of a game made in 48 hours, this version lacks several items listed in room descriptions. If something is there but you can't examine it, chances are I didn't get around to describing it, and it's not important. So the Compo version is--in a way--easier than intended.
* Release 2 (Jam): Over 70 things added with revised room descriptions, improved clarity, a few additional actions, and an alternate (bad) ending. Not finished by a long shot, but a significantly improved version.

Thank you for playing, rating, and providing feedback!

*Cover art is by my beautiful fiancee Kate Goebel. There's no art in the game, so it still qualifies. Right? Right. :)*
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