Battle Arena

This is my unreal engine 4 game for LD42 compo. Play single player or on a LAN to try and knock either the AI or another player into the wall that causes you to SLOWLY RUN OUT OF SPACE.

Controls
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* WASD: movement
* Space: jump
* LMB: shoot
* RMB: grapple
* Esc: quit

The balls shot out from the player apply force to the thing it hits and the goal of the game is to try
and knock the other player into the neon grid slowly getting smaller around them. After a player is knocked into the wall, the scores will be changed and a new round started.

Source can be viewed/downloaded on my github page: https://github.com/tbogdala/BattleArena

Tools used: Unreal Engine 4, Visual Studio Community 2017, ZBrush 2018, Blender, Rytmik Studio, Aseprite.

Comments3

Kuruk12 Aug 2018, 22:42
Nice game and nice stream! You explain everything and i learn a lot with you :)

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