Really pleasing game to look at and play, mac exe version is working btw. You should map the wasd key to movement too because it's weird to be using directionnal key and the mouse at the same time.
The visual is what is the most interesting to me in this game, job well done.
I like this idea! I'm not sure if I'm doing something wrong because it seems like it bombs me with more pieces than I can handle in a short period of time. (but also, I started playing it on my trackpad which means I can't be doing any fancy mouse-slinging)
It might make for more interesting gameplay if some of them didn't just fall to the surface but instead orbited a while at a certain level, breaking off gradually. This is basically like a shooter game in sprit, and with those it's always about finding cool AI behaviors that are just predictable enough to plan around, but still varied.
Lovely visual style and that music is just glorious... Also a really fun game, with just one problem - using the mouse is very, very difficult given the size of the boxes you need to click on. I feel the game would be greatly improved if you could select what to do with the litter via the keyboard (for example, move with WASD, and either up or down on the directional keys to select an option).
Really cool idea! I dig the concept, choice of music and the controls. Very difficult too! Agreed the WASD would be nice. And maybe a key to activate item rather than the mouse. Overall, well done!
Lovely graphics and music! The beep sound effect is a bit jarring, though. The feel of the controls is so nice, drifting around the planet :grin: It crashed for me on Mac - I was just clicking at random and the whole app shut down - but it was fun while it lasted.
The ambient music really gives a mood of relaxed and the theme of space. Good job with that. I like the style, the 2 color scheme goes well with the music. And that screen effect is quite cool. Controls feel good. The inability to see around the planet bothered me at first, but I got used to frequently circling around to check.
Weirdly, the menu at the end gets a little slanted if your moving, and the effect is more noticeable the faster you are going. This isn't really a "game-breaking" bug though.
It really is beautiful. I love the art style ! The music is quite relaxing too. Definitively a good experience. I wonder... how did you make the "screen" effect with Godot ? :D
@whismirk Sorry i misread you comment. I "move" each pixel proportional to its distance from the center. You can look at the source code if you want more a more detailed explanation.
That art style really fits the game, and pairs well with the audio. Controls are a bit confusing, and the keyboard movement combined with the on-screen buttons feels odd. Not bad, just odd. A nice piece overall, with a nice amount of polish.
Nice style! I included it in my compilation video series of the Ludum Dare 42 compilation video series, if you’d like to take a look. :) https://youtu.be/KKcNeeBfE6w
You should map the wasd key to movement too because it's weird to be using directionnal key and the mouse at the same time.
The visual is what is the most interesting to me in this game, job well done.