Hello ! Here's my entry for the compo 48h version of LD42 ! Most of the time I am doing the 72h verion but I have to work Monday, so I did this little entry alone ! *Apologies for the Art*
By Lucas Ferrantelli
As you can see, Bomb Chicken is My main reference
CONTROLS :
ESC to Pause/Go Back M to Mute
1Player : Arrows to go left and right Space to Jump and place a Bomb
2Player : A and D to go left and right T to Jump and place a Bomb
Game Inspired by Bomb Chicken, Bomberman, HackSawUnit, and Tetris
I hope you like it ! Can you please leave me constructive comments below for the Art, I am a newbie.
Lucas.
PS : For the First time in my entire Life I finished this Jam 4hours before the End !!
great "jump" mechanic with the bomb placement. this is one of the better games i've played. i really felt the pressure timing and placing bombs and avoiding drops. well done!
When I accidentally placed a bomb where a box was going to fall, I realized that's a pretty good idea, and felt clever! If you continue to develop this, with using left and right inputs with unpredictable drop locations in a small number columns, I died quickly and didn't recognize what technique I should practice.
This game ticks some important boxes for me: easy to grasp after 10 seconds without lengthy instructions, challenging and tactical arcade gamestyle, simple but consistent graphics, lots of juicy effects, ... very good game!
Absolutely amazing! I love the concept and the gameplay of it! I don't have anything to criticise about it. The controls are nice, and the game is very balanced. Good job!
Nice bomberman reference you executed in this game, although it was pretty hard to get a hang on. The falling of the blocks matches the rhythm of the music, so it made me more pumped up to stay longer before I get blown up by a bomb. A really fun game.
Comments15
For the sake of critical feedback, I'd suggest more of a delay between when the bomb turns red and when it explodes, but that's really just a nitpick.
Excellent job!