Box Me Up

Overall★★★★★★★★★★3.64
Fun★★★★★★★★★★3.68
Innovation★★★★★★★★★★3.66
Theme★★★★★★★★★★4.23
Graphics★★★★★★★★★★3.84
Audio★★★★★★★★★★1.69
Humor★★★★★★★★★★2.72
Mood★★★★★★★★★★2.95
This is my first submission for ludum dare 42 Theme :Running out of space.

The game is about not getting buried alive by Boxes Or Take to much damage from spiked boxes and reach the exit at the top.

There was a lot of stuff planed like a wider variety of boxes, power ups, story, sound but i underestimated the time dose things would take so a lot is missing.

Thank you for playing my game i know i will do better next time :frog: :gun:

Controls:
- Esc = Pause/Menu
- A, D, L.Arrow, R.Arrow = left right movement
- Space = Jump
- Space + Space = Double jump
- Shift + Space = SuperJump (Usefull if you get Stuck/buried) You only get 3 no UI
- R = Quick Restart

Game is made in Unity and Art in PyxelEdit.

Comments17

Swini12 Aug 2018, 23:30
Haha my friend very inovativ! Love your pixle art style. Game is pretty stressful. Game and theme fet together:) Good job my friend. Could do an android reales on playstore;)
Hakro
Hakro13 Aug 2018, 12:06
It's really fun to play :) It was very satisfying to be able to jump a few boxes.
The concept is really cool and unpredictable, you should take to the next level.
coolDude3813 Aug 2018, 12:09
Pretty difficult, otherwise really fun
RustyCrow
RustyCrowauthor13 Aug 2018, 13:15
Games TODAY are to EZ guys :japanese_goblin: . you guys are lucky i added 3HP AND 3sec invulnerability state even tough i didn't have time to Display(UI) these things :frog: :gun:. I am Glad you guys liked my game cooldude38 hakro swini
angelofdeath1000
angelofdeath100013 Aug 2018, 14:30
Nice little game, love the animation on the character.
RustyCrow
RustyCrowauthor13 Aug 2018, 14:32
Hahah you would really like them if i set them up correctly, i sadly didn't have time :japanese_goblin:
Jakub Kazimierski
Jakub Kazimierski13 Aug 2018, 14:33
I'm amazed by it simple, but well executed concept. Great job!
craigmc0813 Aug 2018, 15:03
It's well made, the physics are right and the movement is good. However, I don't feel like the double jump is that useful, I don't get any extra height from it. Also, I wish the gameplay actually took up more the screen, it's weird how your character and everything you do is so small.

The art is really good, I love this pixel art style. Great job with that.
Pedro M Marangon
Pedro M Marangon13 Aug 2018, 16:05
In the UI, it's a good practice change the "Constant Pixel Size" dropdown to "Scale with screen size". Doing this the UI will not be cutted of form screen. But it's a funny game
Aszu
Aszu13 Aug 2018, 16:37
Good idea!
Missing audio thou. Also, i think the controls are not very responsive.
RustyCrow
RustyCrowauthor13 Aug 2018, 16:46
@aszu I was not able to include audio, i have never made audio before so i underestimated the time it would take to code in and create. As for the controls i guess it just comes down to the person :frog:
WetBox
WetBox15 Aug 2018, 17:22
Cool! I felt like a victim of Tetris :) Nice game.
Korso15 Aug 2018, 23:34
Liked the concept and the controls. I missed some UI, specially the height you reached when you lose.
Good job!
Nick Rafalski16 Aug 2018, 03:46
This was a lot of fun! Trying to stay on top of the boxes made for a very frantic and compelling experience. While you may not have gotten everything done that you set out to, you did manage to make a complete, fun, game. So good job on prioritizing correctly to get that done. Nice job!
WetBox
WetBox16 Aug 2018, 08:41
It was hard but I did it. It took me 15 attempts or more to get it. It certainly the most replaybale game in this LD so far. New intersting idea and good implemetaion. Your game make me play again and agian. I think it is indicator of excellent game.

Regards, second participant of WetBox.
RustyCrow
RustyCrowauthor17 Aug 2018, 11:58
Sorry for the late reply my dudes, been busy with other stuff :frog::gun:

@nick-rafalski @korso this being my first jam its nice to hear that my choice of focusing on gameplay payed off. I am really frustrated that i didn't push my self harder to give you guys the UI and Audio that the players of my game dessverre i promise i will do better next time i Jam.

@wetbox I original wanted this to be kind of a endless game kind of thing, the higher you got the more points but due to time constraints i was unable to make it and was forced to put inn a last minute Exit(so bad art HA). So when you say its very repayable it warms my soul :ghost: , thank you so much for playing my game 2x :clap:

This Jam i have learned from feedback and playing other games that even the simplest of sound and UI go a very long way. Spending time on features that you cant 100% implement is a waste of time. Dont mess with code/ moving things right before deadline. Prepare before the jam so you dont waste valuable time installing or reading tutorials :frog: :gun:.
hopefully one day will be able to share a full game with the people that played my first game. Thank you all for playing my game :video_game: :gun: :frog:

I will be Gone for the next few days, so my replies and reviews will slow down from this point forward.
Stefan Jovanovic
Stefan Jovanovic18 Aug 2018, 14:34
Fun and interesting game. I just think that the camera should be a bit more zoomed in.
Overall nice entry to the ludum dare! :smiley:

Other games by @rustycrow

Found a bug?
Tell us on Discord