A game where you play as a city planner who has to build new housing and amenities as the city is running out of space and cannot support the waves of refugees that are arriving.
Cheats:
Press "O" to add 10 refugees
Press "P" to add 9999 of all resources
Note: I did fix some of the bugs after the initial release/end of the Ludum Dare submission period. A list of the changes made can be found below.
Change log:
Fixed a bug that caused you to click through the buttons so you would build directly behind the button when you clicked on it.
Further Note: Unfortunately I do not have mac or linux so i cannot properly test those versions. I apologise in advance for any bugs or problems with the mac and linux releases
That's a very basic city planner. And for now there aren't that many interresting mecanism. However, there is a nice pressure to host those many migrants. (And I am very proud to have managed to host all of them in the end !). It has been a short be somewhat pleasant experience.
Basic city building game. It was pretty short but it was okay and enjoyable. Like @swampinpunk182 said, maybe with some updated graphics and some audio this could make a good mobile game.
Cool idea! Great job finishing and I liked the creator's message, I also started follwing you on Twitter and I'm looking forward to be seeing some updates about your project!
For now it's pretty easy, I managed to have 0 refugees and tons of wood and steel with little effort. It would be nice if a type of building keep selected to build several in a row easily. I liked how things are explained and you always let the player take a look at the rules. Good luck working on this game, I hope it's a nice journey!
This is a good start, just needs more TLC to work out the bugs and polish it up. Make sure you're trapping the toolbar clicks so that you aren't picking the play board below. Nice work!
It's a very simple yet cool game ! Maybe some balancing, and some cool adjustments could make it more alive ! For example, i didn't have the impression that correctly place the offices and theatres would change anything, so maybe it could have some area of effect ? :) Anyway well done !
Good job finishing! You've got a couple of interesting bugs; for instance you can click 'through' the UI, so if the tile underneath a button is vacant, clicking the UI button also fills the tile. Also, for most of my playthrough my score was negative, in the final seconds it was around 200, but the final score was in the high 1000s. But- really well done, it's excellent to have put yourself through the LD experience and extra props for getting it finished while working solo.
Nice idea! Feels very prototype'esque (which is to be expected with the short amount of time we have to work) but I can see the potential in it. Definitely develop it further after the jam!
Nice Game, it looks like you have a pretty good foundation, I was happy to see that you're going to keep working on it. I think adding some transparency to the description boxes and also adding some background to the stats UI would make the game look a lot more polished. You can update the description boxes by deleting the edges of the art in a photo editor and then setting the material to cutout mode within unity.
The best part of the game is definitely the beginning where you're kinda planning your next purchase and wondering what you'll need to do to optimize the build order. Like others said, the balancing gets out of hand pretty shortly afterwards and I end up spamming the final 3 buildings because of overabundance. Concentrate on that early game feeling and how you look forward to seeing what the next building will unlock and you can make an addictive game here.
However, there is a nice pressure to host those many migrants. (And I am very proud to have managed to host all of them in the end !). It has been a short be somewhat pleasant experience.
Also, the creator's word in the game are nice.