Hordes of friendly zombies huggers are coming for you. But... you are quite claustrophobic. And you dont like zombies. Kill as many zombies as possible but, be carefull, if you get to close to too many zombies, or to their corpse, your SANITY will decrease. If it reaches 0, it's Game Over.
Aim for the highest score!
[ INPUTS ]
W/A/S/D or UP/LEFT/DOWN/RIGHT => Move LEFT CLICK => Shoot (aim with the mouse cursor) RIGHT CLICK => "Megalazor" (aim with the mouse cursor) (only when charged) The Megalazor charge depending on your Sanity. The lower your Sanity is, the faster it charges.
[ GOAL ]
Try to score as high as you can. You lose if your Sanity reaches 0. Your sanity decreases depending on the number of enemies, corpses or walls that are close to your character.
Oh and... unfortunately, their no music, I wanted to make one, but I was running out of time... Same for two very little features i wanted to add : printing the score on game over screen and slightly randomizing pitch some sound effects. It would have taken only a few minutes to do it but that's the game :D
< Edit > I just noticed that i forgot to reset the score when the game restart^^ dear me -_-
Hope you'll enjoy plying this as much as I enjoyed making it!
Oh shit, we have the same game's name ! Yours deserve more this name, though. Excellent game. I don't know if it was a wanted feature, but we can use diagonal strafing to go faster. 5*
@deformhead oh don't say that your game was awesome too OnO And the diagonal higher speed wasn't intended x) guess I was so "head in" in my game that I didn't even realized it x')
Nice concept. It has a unique way of losing. Loved the simplicity, graphics and overall everything about the game. A nice touch would be a display of your final score at the end or even just a high score label on the main menu.
This was one of the best games I played in the Jam :)
@2lol555 thanks a lot x) for the score display at the end... well it was planned, but I literally *forgot* to change it when building the game just before the time limit! stupid me xD
Lots of fun! Started off thinking it wasn't so bad then the bodies piled up and the panic set in haha. I like the simplistic design, and getting that laser fully charged is super satisfying. Good work!
@vekstr oh well thanks for your feedback. For moving, it's right that I didn't mentioned it in game, and I should do it. Will be done in post jam update :D thanks for pointing it out o/
Comments22
I love that the MEGALAZOR is charged faster when your sanity level is low, so that it's ready to use when you're in trouble. Really keeps the pace up!
And the diagonal higher speed wasn't intended x) guess I was so "head in" in my game that I didn't even realized it x')
This was one of the best games I played in the Jam :)
PS: when holding the shoot button, the laser doesn't charge tho :/
Keep it :up:
Oh and it took me a few deaths to realize that I could move! But I didn't read the description, so I guess it's partly my fault :sweat_smile:
Pretty fun ! You don't realise it immedialty, but you quiclky lack of space !
Love the yelling socket
Pretty fun ! You don't realise it immedialty, but you quiclky lack of space !
Love the yelling socket
Otherwise great work :)