You've been elected as a new Commander of the underground colony on another planet. Walls keep collapsing, food is scarce, oxygen quickly decreases and people keep demending more and more of you. How long will you survive before you make one fatal mistake?
LMB - Build selected building.
RMB - Deconstuct selected building.
Any feedback is really appreciated.
I'm pretty sure you can go infinite on an easy difficulty, so I suggest playing on normal or higher difficulty and only switch to easy if you are having troubles with the game.
Music used:
"Impact Prelude"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
was a little lost at start, but after some retries i could to survive for some minutes, it's a complex gameplay, but for me it was too hard, even on easy i lost before i have to move my constructions hahaha. I think having so many resources to keep up in so little time is what make it hard, but i had a good time, great work!
@chaach thanks for your feedback! I didn't think the game would be that hard for others, I personally can get to 15 minutes on normal, so I thought other players could get at least 5-10 minutes on it but it turns out it is much harder if you don't know the mechanics that well.
To make it easier I recommend building Laboratory as soon as possible and unlocking one of the Food buildings. They are both pretty good because they not only produce food but also increase happiness a bit.
I agree, it definitely takes a few tries to get the hang of things. However, it also feels like there's no way to win — maybe if there was a way to reinforce space, or to reclaim collapsed areas. I felt pressured at first, but then I realized that I'd lose regardless of what I did.
I played it yesterday, but had problems to post a comment here, so here it is: Pretty fast-paced. I lost several times in easy mode after about 40-50 days before I realized how the upgrade system works and food is pretty difficult to keep over 0. In the beginning I was a bit confused about all the shrinking values, but it makes sense after one gets the game mechanic. Nicely adapted the theme! My highscore: only 142 days on easy :P
@matzetoni The farms are only ment to slow down food consumption, so I would recommend researching other Food buildings. The laboratory also eats a lot of food, so make sure to deconstruct it when you don't need it.
Took a little while to understand, but I figured it out. The mechanics are complex and really impressive, but I did find it a little hard, feels like it's a game that takes a while to master which I really appreciate in a swamp of games that are designed to be played only once or twice. Great work and I will return to play (and master ;) ) when I have some more time.
I liked the general gameplay of placing buildings and moving them around while keeping track of the ressources. But the fact that you don't really know how much ressource you need to build a building is a bit frustrating. I ended up mashing LMB until I could place the building I wanted. The graphics work well but I would have liked to have some design on the buildings rather than a flat color. Other than that, it's a neat game, good job!
There is a surprising amount of depth to this game! One problem with this is that it can be a little bit difficult to fully grasp initially. However, I do like how instead of all building being the same shape like in other "city"-building games, this one has varying shapes, which means you got to be clever about how you maximize your space. Good design choice!
Nice, I enjoyed it. The game is very simple gameplay-wise, but balancing all the resources takes some skill. It's a bit of a shame there isn't any goal apart from "survive the most days" - on Easy, I was able to find a safe setup where all off the resources were steadily rising. It would also be nice to be able to rotate the buildings. Still, those minor issues aside, this is a very solid entry. Good job!
Interesting game! I included it in my compilation video series of the Ludum Dare 42 compilation video series, if you’d like to take a look. :) https://youtu.be/RlwE2-mxmJw
Comments21
To make it easier I recommend building Laboratory as soon as possible and unlocking one of the Food buildings. They are both pretty good because they not only produce food but also increase happiness a bit.
However, it also feels like there's no way to win — maybe if there was a way to reinforce space, or to reclaim collapsed areas. I felt pressured at first, but then I realized that I'd lose regardless of what I did.
Pretty fast-paced. I lost several times in easy mode after about 40-50 days before I realized how the upgrade system works and food is pretty difficult to keep over 0. In the beginning I was a bit confused about all the shrinking values, but it makes sense after one gets the game mechanic. Nicely adapted the theme! My highscore: only 142 days on easy :P