CowHerd - machine trained cows

CowHerd - machine trained cows

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.46
fun: 3.29
innovation: 3.59
theme: 2.60
graphics: 4.13
audio: 3.36
humor: 3.94
mood: 2.96
CowHerd
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You play as a dog that has to help the cows get to grass, so they can eat. If they don't eat, they'll starve.
The cows run away from you or to the nearest grass patch. And since there is limited amount of grass, you run out of food.
(connection to the theme, but with a big emphasis on -running- due to the running technique the cows use. The computer taught them the best way to run forward using machine learning)

The idea of this game was to play around with unity's machine learning capabilities.
We started with a simple rigidbody - joint character and trained multiple using tensorflow.
During the training, Martin modeled the map and the cow model.

Special thanks to Renke Müller for creating these amazing sounds for this jam!

Below are some gifs of the progress.

https://twitter.com/oddstack/status/1028232777618137088
https://twitter.com/oddstack/status/1028241360124567552
https://twitter.com/oddstack/status/1028304204010610688
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