Welcome to Crate Chaos, my entry for the Ludum Dare 42.
It's basically a puzzle platformer where you need to bring the golden crate back to the exit of the level. In order to do that, you will need to grab and push other crates to make a path all the way to the exit. But be warned that this game is pretty hard, especially starting the 4th level, and it will try to kick your butt by making rain crates on your character (and also by using totally not glitches but features) >:D
(Don't worry about the different sound effects in level 2. I changed them like 5 times in Unity but for some reason they always came back... I have no idea why...)
There are 6 levels + 1 "hidden" level (its entrance is pretty obvious but it's not easy to get to it). Have fun, and don't hesitate to give me feedback !
Very fun and moody game, pixel art is beautiful, only thing maybe could have been more fitting to the theme in some way, very good job, now we want more levels of it! :D
This game was very well polished and doing things such as moving crates was very easy and seamless. The UI and everything was very neat and clean. The mechanic is very good and has a lot of potential. My personal gripe is the control scheme. I'm not a fan of arrows + space since it forces me to cramp my hands which is why I prefer arrows + X. Adding in the bombs and raining crates really added to the levels and the pacing was almost exceptional. Anything else? mmm... no. I had a lot of fun with this one.
@fryderider Thanks a lot ! And woah how can you love so much my pixel art ? I thought this was impossible !
@falk-bruskeland Thanks a lot ! I was afraid I made it a bit difficult though !
@randdir Thanks a lot ! It gets very confusing really fast indeed !
@andreadbx Thanks a lot ! I'll make more levels in the future if I can find new gameplays twists, because right now I feel I have exploited the idea as much as I could ! (Although that may be because I need some serious rest right now)
@call-me-nutty Thanks a lot ! I'm glad I succeeded to provide at least some fun ! For the control scheme, I wanted to play it safe as I don't know all the button locations for keyboard, so I went for some classic space bar and shift / crtl. But I agree that it is definitely something I should rework.
I like the concept, and the sprites are reaaaly cool :D The crates that spawn can sometime make the puzzle impossible, but it still fun to try to get the hell out xD
Really hard and fun game! The level design is amazing, everything seems so perfectly timed to the point were you always have under 5 seconds to spare when completing a level. Graphics and music is good too. Well done!
loved it, really well done! Great amount of challenge, there was an actual menu and the font was decent :wink: neat take on the theme, and wasn't scoped too much so you polished it really well. Great job!
I like the simple, but coherent graphics. It works well in this game. Puzzle design was good and some stages required some thought and experimentation. My only point of contention is that the controls were a bit confusing and difficult. Overall, great entry. Nice work!
This game is pretty neat! I love the art style and the sound, although simple, added to the mood of the game. That secret level was HARD, but I liked that it put to the test all that I had learned in previous levels :grimacing:
The fact that everyone thinks your art is good except for you is a sign that you're improving as an artist : p. The puzzles are pretty open ended because the crates are so unpredictable. That's good because you can come up with many different solutions, but it also means that it's easier to accidentally stumble upon the solution without having to think about it. Nevertheless, I enjoyed the game.
Well, thanks to everyone for their constructive comments ! I heard you all : A bit too difficult, sometimes too random, and controls to rework would be my #1 priorities if I had to work on this game once again. Thanks again !
pretty cool game! and pretty hard too! i love the pixel art, simple and clean. the gradual introduction of mechanics is pretty good. the controls were a little tough to get used to and the movements of the crates seemed a little unpredictable. overall, a great game! good job!
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I played it several times :) It's a hook.
@sdrrv Thanks a lot !
@justinsix Thanks a lot !
@fryderider Thanks a lot ! And woah how can you love so much my pixel art ? I thought this was impossible !
@falk-bruskeland Thanks a lot ! I was afraid I made it a bit difficult though !
@randdir Thanks a lot ! It gets very confusing really fast indeed !
@andreadbx Thanks a lot ! I'll make more levels in the future if I can find new gameplays twists, because right now I feel I have exploited the idea as much as I could ! (Although that may be because I need some serious rest right now)
@call-me-nutty Thanks a lot ! I'm glad I succeeded to provide at least some fun ! For the control scheme, I wanted to play it safe as I don't know all the button locations for keyboard, so I went for some classic space bar and shift / crtl. But I agree that it is definitely something I should rework.
@hakro Thanks a lot !
The crates that spawn can sometime make the puzzle impossible, but it still fun to try to get the hell out xD
Great job!