
CRUSHED - Rage Inducing Platformer
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
[I WARN YOU, THIS GAME IS NOT FOR THE FAINT OF HEART... THIS GAME GET'S HARD]
[A note on performance : Make sure you choose an appropriate quality setting before launching the game as it will have a major effect on how the game preforms]
During this game you will get to play as Bob a depressed character who is running out of space in his head, filled up with clutter of his past and fears. He strives to reach the end where he can finally reach his freedom from himself... This was the inspiration of the game, so I wanted it to make it a very dark theme so I hope everyone who plays it, will enjoy themselves.
We hope you can look past these missing points and see what this game could truly become with some time put into it, we hope to :
- Add a lot more levels and obstacles
- Fix any remaining bugs
- Improve the player movement
How to play?
- Use W to jump, A and D to move horizontally and S to shrink to half your size
- The mouse is very important in this game as it allows you to interact with the environment which is key to playing this game (it represents him clearing way in his mind and allowing him to pass through his negative thoughts)
- Most obstacles has be clicked and held on to suspend their motion which can be very helpful
- You can use the mouse to drag platforms around, but be careful there are hidden platforms and if you aren't smart enough to find them, it might just cost you, you're life.
P.S There is no checkpoints on purpose.
* IF you are willing to learn how to make games like this check out my YouTube Channel at * [https://www.youtube.com/user/batchprogrammer108]
Developers :
Ajay Venkat
- 15 years old, Lead Developer, Scene Management, 3D Art -> Twitter and Website : ]
- YouTube : [https://www.youtube.com/user/batchprogrammer108]
- >Advanced and Beginner Unity Tutorials!!
- Twitter : @CodeWithAjay
- Website : [www.codewithajay.com]
I developed this game in ( < 20 hours) w/ :
- Unity
- Blender
- FL Studio
- Paint.Net + Photoshop
- Visual Studio
_____________________________________________
Please Remember :
Please leave feedback on what I can improve with the game
Please inform us if you spot any bugs
Leave a link to your game and we will check it out
:)
______________________________________________
Expected Improvements :
- Larger Space to Play In
- Larger Item list for the Cards
- More enemy types and weapon types
- More detailed modelling
- More levels and more objective oriented
- Use guides etc...
All of these features were restricted due to time constraints :(
Creating this game was so much fun and I would be very grateful if you checked it out :) Have a nice day. If you rate my game I will be sure to leave a rating back, just leave a comment saying you did ;)
[A note on performance : Make sure you choose an appropriate quality setting before launching the game as it will have a major effect on how the game preforms]
During this game you will get to play as Bob a depressed character who is running out of space in his head, filled up with clutter of his past and fears. He strives to reach the end where he can finally reach his freedom from himself... This was the inspiration of the game, so I wanted it to make it a very dark theme so I hope everyone who plays it, will enjoy themselves.
We hope you can look past these missing points and see what this game could truly become with some time put into it, we hope to :
- Add a lot more levels and obstacles
- Fix any remaining bugs
- Improve the player movement
How to play?
- Use W to jump, A and D to move horizontally and S to shrink to half your size
- The mouse is very important in this game as it allows you to interact with the environment which is key to playing this game (it represents him clearing way in his mind and allowing him to pass through his negative thoughts)
- Most obstacles has be clicked and held on to suspend their motion which can be very helpful
- You can use the mouse to drag platforms around, but be careful there are hidden platforms and if you aren't smart enough to find them, it might just cost you, you're life.
P.S There is no checkpoints on purpose.
* IF you are willing to learn how to make games like this check out my YouTube Channel at * [https://www.youtube.com/user/batchprogrammer108]
Developers :
Ajay Venkat
- 15 years old, Lead Developer, Scene Management, 3D Art -> Twitter and Website : ]
- YouTube : [https://www.youtube.com/user/batchprogrammer108]
- >Advanced and Beginner Unity Tutorials!!
- Twitter : @CodeWithAjay
- Website : [www.codewithajay.com]
I developed this game in ( < 20 hours) w/ :
- Unity
- Blender
- FL Studio
- Paint.Net + Photoshop
- Visual Studio
_____________________________________________
Please Remember :
Please leave feedback on what I can improve with the game
Please inform us if you spot any bugs
Leave a link to your game and we will check it out
:)
______________________________________________
Expected Improvements :
- Larger Space to Play In
- Larger Item list for the Cards
- More enemy types and weapon types
- More detailed modelling
- More levels and more objective oriented
- Use guides etc...
All of these features were restricted due to time constraints :(
Creating this game was so much fun and I would be very grateful if you checked it out :) Have a nice day. If you rate my game I will be sure to leave a rating back, just leave a comment saying you did ;)