Detonation Dice Ludum Dare Game Challenge! It's a strange take on the match 3 genre. Running out of space was the theme of Ludum Dare 42. Match the blocks to the theme of The Mountain King. Survive till the end of the song.
Directions: Swipe the blocks to make them move. Use the space bar or press the "Roll/Move" toggle to switch between rolling the swiped block or moving it without rotation.
Hello! I think it might help you get ratings if you tell windows users they need to get the zip file from the git page or just link directly to it! The link says html5 but also has windows binaries. Anyway I really like this. Reminded me of some old match-3 puzzle games like columns or dr mario but 3D instead of 2d. Your choice of music was really good and added to the suspense and mood (But tbh I dont think you should ask for a rating if you didn't compose and record it yourself). Good idea for the theme and cleverly done for some quick fun. Nice job! -RS
This game fits the theme perfectly, and is very enjoyable to play - especially with the music fitting the game perfectly. The craziness of later parts of the game make it the most enjoyable to play as it becomes more frantic and difficult to position and rotate the cubes into the correct position. I like the art style although a different background would give the game more visual depth however at its current state it is great.
I felt this game was more comedic than serious but at the same time i couldnt help but think ' those blocks!' and try to beat the game XD. i enjoyed it i liked the interpretation of a tetris like game.
Man, I'm bad at this! Great concept, and it works very well. It wasn't clear to me right away that only the top sides can match, maybe they can be greyed out a bit or something like that? For me, the game accelerated too fast, I couldn't do really do anything way before the end of the game. Control-wise, maybe the right mouse button could also switch between rolling and sliding?
Nice little game you got here. A bit of a pain to keep clicking the box to change the move mechanic, maybe map this to a mouse click. Other than that, great job!
cool game, like the idea of surviving until the music ends, @ryanjavanshir you can use space bar. You should probably not be in audio since you did not make the music I think
I love the use of classical music. The game is great. I love the 3d blocks, but sometimes they blocked my view. I wish I could make the blocks see through or move the camera.
Oof! This game went by fast! Things got a lot better after I read the directions about toggling between roll and push. I was thinking limiting the cube faces to two or three designs would help me predict the rolling better, but push/roll helped. The music definitely motivates me (raises my anxiety), but did you create this recording or borrow it from some site like Kevin Macleod's freebie music? I'll revise my audio rating if it's an original recording of the Mountain King.
Really good and challenging puzzle! I like that you used "In the Hall of the Mountain King" as the music, really gives it the game dramatic feel! Keep up the good work! 😄
The nice and dynamic game with a solid gameplay! In case if you plan to create some post-jam version I would like to see some ability to tweak the levels of transparency for the cubes. This may be very handy to see combinations that are hidden from the player. Or at least - add some camera control. Also, a cube may get stuck in a half-rotated pose if you change the mode during the rolling. I don't know is it a bug or a feature. 😄
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Anyway I really like this. Reminded me of some old match-3 puzzle games like columns or dr mario but 3D instead of 2d. Your choice of music was really good and added to the suspense and mood (But tbh I dont think you should ask for a rating if you didn't compose and record it yourself). Good idea for the theme and cleverly done for some quick fun. Nice job! -RS
It looks like one of my old LD games hehe
And yep, u should swap the links, they are worng ;)
The craziness of later parts of the game make it the most enjoyable to play as it becomes more frantic and difficult to position and rotate the cubes into the correct position.
I like the art style although a different background would give the game more visual depth however at its current state it is great.
For me, the game accelerated too fast, I couldn't do really do anything way before the end of the game.
Control-wise, maybe the right mouse button could also switch between rolling and sliding?
I'm so bad at tuning games. I play what I make a lot, and I'm not sensitive to nonexperts. Something to work on for the next challenge.
You should probably not be in audio since you did not make the music I think
In case if you plan to create some post-jam version I would like to see some ability to tweak the levels of transparency for the cubes. This may be very handy to see combinations that are hidden from the player. Or at least - add some camera control.
Also, a cube may get stuck in a half-rotated pose if you change the mode during the rolling. I don't know is it a bug or a feature. 😄
Nevertheless, great entry for the jam!