Dungeon Time

Dungeon Time

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.27
fun: 2.75
innovation: 2.88
theme: 3.30
graphics: 3.60
audio: 2.88
humor: 3.31
mood: 3.23
​Dungeon Time was made for Ludum Dare 42's Jam. The theme was "Running Out of Space." The basic premise I came up with was a dungeon that gets smaller and smaller as you clear your way down. I think the result was something really fun and interesting.

I'm just stoked that for the first time in several years I've actually finished an LD entry and it was basically exactly what I wanted. Enjoy!

*NOTE:* The HTML5 "post-jam port" version of the project is a *slightly* altered port which was completed after the jam time. The only functional difference is that you can press ANY key to get to the controls screen at the start. Otherwise it is functionally identical to the Windows version completed for the Jam - no bug fixes/changes were made. The only other change is the viewport size - anything larger causes HUGE framerate drops for some reason and (due to the change in viewport size) a resizing of the font and text boxes so that they will fit. Thank you!
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