
Eclipse Galaxy : A Smuggler Story
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
General
Welcome to the Eclipse Galaxy, where there is a dark side and almost every one has crossed into it. In this Space Smuggler entry of the Eclipse Galaxy series; you play a smuggler in a traders world who is willing to take on the the missions no else wants. Will you deliver that underground plasma for the local cartel? If the price is right! Make sure you don't lose the shipment though, roll the dice and get the goods if your ship has the space for it! But beware, in the Eclipse Galaxy you never know what is waiting at the next planet.The original game had a few bugs and broken buttons, the updated version repaired most of the broken content. There is still a lot of planned content that we just never had time to implement. We look forward to great feedback though.
Current Features
- 4 ships to choose from.- 5 locations (2 must be unlocked).
- 5 trade-able goods.
- Basic explore action.
- Cantina quest for each location.
- Detailed universe lore.
- Mining at 3 locations.
- Random encounters with battle mechanics.
- Single game save slot (may not work in HTML version).
Future Updates
This installment of Eclipse Galaxy is more like a demo of what the whole game could be. If we got the chance to work on or improve this in the future, this may or may not include the following.- Enhanced Audio
- Enhanced UI
- Enhanced Ship assets (complete, but not implemented)
- Factions
- Faction battles
- Faction quests?
- More in-depth mining rewards
- Randomly generated quests and quest lines
- Ship animations when changing planets
- Win condition(s)
Images
How To Play
Either download and run your systems version, or start the HTML version. Once started select "New Game" from the main menu.Next, on the ship selection screen. Select any of the four available ships. Keep in mind that different ships have different stats such as speed, weapon strength, and even cargo capacity. They also have different costs, so you may have less starting credits depending on what you choose.
Then choose a planet to land on first. Once you land on a planet it is up to you to decide how you want to make credits. Every planet has slightly different options available. All of them have markets though, there are just different demands for different items.