Foggy raft

co-authored: @ruimex, @o2o
Overall★★★★★★★★★★3.83
Fun★★★★★★★★★★3.63
Innovation★★★★★★★★★★3.88
Theme★★★★★★★★★★3.74
Graphics★★★★★★★★★★4.11
Audio★★★★★★★★★★3.79
Humor★★★★★★★★★★2.86
Mood★★★★★★★★★★3.67
QQ20180813-005747@2x.pngThe sun is rising.

Waken up from a deep sleep, you found yourself on a lonely, deserted island.

The ocean around you is covered with mists, and though it was calm, you feel something unspeakable that seems to lurk in the mist.

Game goal: Gather 3 treasure boxes and defeat the monster in the heavy fog, before all the treasure boxes are assembled, please avoid the monster as far as possible.

Building your own raft

How to build and navigate
How to run away

How to fire


You have 80 pieces of wood at beginning, you can use them on the island optionally to extend your raft or to make tools.

Navigation

To sail alone on the foggy sea, enter navigation mode through the bottom left button. Moving on the chart by burning your deck, the more decks consumed, the farther you sailed.

Searching for the treasure

There’re all kinds of treasure in the sea, and your compass will point to the nearest treasure — if it still works.

Islands

You can get wood on the islands.

Sunken ships

You can find tools or wood on the sunken ship.

The explored islands will continue to provide light sources.

To escape

It’s impossible to defeat the monster with the power of a mortal. If you are caught before assembled all the treasure boxes, run away as quickly as you can! Use ↑↓←→ to move, space to cut down the deck. To throw the wood into the smelter will make you run faster. If you are caught by the monster, you’ll die. After successfully escaping from the battle, you’ll get a quick sailing chance.

Decisive battle

After assembled all the 3 treasure boxed, the monster will start to evade you. Chase it and win!

1.1

fix bugRepaired:

- the problem of displaying HELP page after clicking around the compass
- the problem of unable to open the credits page

screenshot
Tags: #2d

Comments66

SeaFishelle
SeaFishelle13 Aug 2018, 04:01
Really looking forward to playing this. I love treasure-hunting ocean games. Please @ me when you upload a link.
diwo
diwo13 Aug 2018, 11:50
seem cool waiting the link too
Chillen
Chillen13 Aug 2018, 20:27
Wow! That was extremely fun but also really tough! I'm probably going to keep this one on hand and play it again after. Played a few rounds, but just couldn't get away from that monster. I'll have to keep tweaking my strategy. Sounds and graphics are also absolutely fantastic.

I normally hop into games and try to figure it out without looking at the help docs, but I'll say this one was a bit tough to do that with. There's so much content to it! Really impressive. Enough strategy to keep it going for a while.

One implementation critique, since I always try to leave a little critique! :p The hitbox around the compass seems to encroach on the map. Every time I traveled into the SW corner, it would open the help menu. Minor thing, but definitely made me want to avoid that corner!

Seriously fun, and I love how the theme bleeds into so many of the mechanics. Having your fuel source linked to the geometry of your ship was a really, really cool way to handle that resource and bring it back into the theme. Really great work!
o2o
o2o13 Aug 2018, 20:45
(@chillen)Thanks for your play and return.I'll repair it and add more plays in ends.:D
SeaFishelle
SeaFishelle14 Aug 2018, 02:19
Okay, I've played it. And I love it. This is a great little game. I love the concept of using the very structure of your vehicle as fuel, forcing you to build smart. Your pixel art is also top-notch. This game feels extremely complete.
Jimbly
Jimbly14 Aug 2018, 03:42
Had a lot of difficulty trying to escape. First game, I just didn't understand the controls - perhaps your text above should read "press space to switch between moving and chopping the deck" - I kept pressing space, and nothing happened other than a slight animation that then stopped, tried holding space, nothing happened, finally, accidentally pressed space, then tried moving, and realized it was switching modes.

However, even after figuring that out, I still was unable to reliably escape... I managed to escape once, but consumed all but 2 of my deck pieces in doing it, and then was attacked again the next turn, and, well, that was the end of that ^_^.

Looks pretty nice, although some of the graphics (maybe just in the tutorial?) look to be scaled with filtering and look out of place compared to the rest of the great pixel art =). I ended up playing in a tiny window the first time because it looked blurry when maximized, but on closer inspection it seems the actual gameplay all looks great =).
beanslasher14 Aug 2018, 06:56
Wow! Just Wow, those graphics are really pleasing! It is quite a tough game, I think you all did a really great job!
Wxzuir
Wxzuir14 Aug 2018, 07:07
The game mechanics is really cool.But I failed to find a way to escape from the monster >
dimlight
dimlightauthor14 Aug 2018, 07:20
(@wxzuir)(@jimbly)Actually the cannon is a very useful tool, which will make the battle much easier if you use effectly! Besides, the armored deck can repair the broken deck, which is also very useful.
SeaBlu
SeaBlu14 Aug 2018, 07:46
This was very challenging and fun I want to keep playing to get to the end but need to get some sleep! though unrelated, I had a nice bit of nostalgia when I saw the old game maker loading bar because I used to always play yoyo games sandbox games and it was the program I first learned to program in. Overall this game seems nicely polished and fits the theme really well. I'm not sure how the core mechanic of burning the boat to make it move works but thanks for the great game and little piece of nostalgia :thumbsup: Will play again
stellaryyan214 Aug 2018, 07:54
WOW! Great game!
Finally, I spent a hour to get through it
GoldRanger
GoldRanger14 Aug 2018, 08:36
this is a solid gameplay. The art and the music really bring me into the game.
And after a long fight, the ending picture really heal my heart, it is so fxxking cute!
Bredera
Bredera14 Aug 2018, 08:42
Cool game, but it takes some time to get used to the controls!
lx0721314 Aug 2018, 12:03
I think the music is wonderful and it is very challenging game,i like it :D
Loic Nageleisen14 Aug 2018, 13:13
This looks interesting... Any chance of a macOS or web build?
dimlight
dimlightauthor14 Aug 2018, 13:27
(@loic-nageleisen)

The MacOS version is now uploading, but there's some problem with the Internet connection, and I'll mention you after it's uploaded… Coming soon!
Sublustris
Sublustris14 Aug 2018, 13:28
visuals looks a bit ripple, but anyway very nice game!
diwo
diwo14 Aug 2018, 13:39
Very cool
Scott Steffes
Scott Steffes14 Aug 2018, 13:39
This is really impressive! I think it's quite fun once you get into it. With some polish on easing the player into the tactics and game play I think this could be an even better experience. Much respect to the team that made this.
PierKwadrat14 Aug 2018, 13:58
Nice game u got there. A bit hard to learn at the beggining but the help menu helps a lot.
ZoltanCoccyx14 Aug 2018, 14:10
This is so good ! I had a bit of trouble understanding how to flee so it took me some time to have the occasion to appreciate the "rotten plank" mecanic which is brilliant ! The game is also gorgeous, and the finest one I have played so far :)
Corbak
Corbak14 Aug 2018, 14:32
Amazing pixelart! Simple but very cute. The mechanics of the game are complexe but interesting. Cool idea to burn the planks you stand on to move the raft!
CrazyM14 Aug 2018, 17:56
I really like this, nice job! So far I've managed to get two of the three treasures before the monster. Is there anything you can do to fight back or escape once you've been pulled in by the monster?
o2o
o2o14 Aug 2018, 18:03
(@crazym) ↑↓←→ to move, space+(↑↓←→) to cut down the deck. To throw the wood into the smelter.Repeat do this
DevWithMartinus
DevWithMartinus14 Aug 2018, 18:24
Really hard to play, but it is a nice game ^^
rainysolar
rainysolar15 Aug 2018, 03:19
Very interesting gameplay with great audio and graphics. This one has a potential to be a pixel art style RAFT-like game. XD
Shane
Shane15 Aug 2018, 04:26
this is freaking great. I love this. The idea of it all, this could make a great mobile game too. Reminds of all good things like my childhood playing intellivision games for some reason. Great job. (
Lexyvil
Lexyvil15 Aug 2018, 05:16
Definitely one that was worth trying! I had trouble figuring how to move my raft around. It only took a few minutes to realize I had to use the wood already build onto the raft. I finished the game on my fourth round~
The graphics, gameplay and the music are the highlight for me.
AwiX
AwiX15 Aug 2018, 07:56
A good game idea, the music should be improved. The graphics are good.
Try our game too, maybe you'll like it)
pranjalbisht
pranjalbisht15 Aug 2018, 08:45
Great work! I always got caught by the monster trying to get it into my cannon's range, haha. The raft space idea was really creative and goes with the theme very nicely! And awesome work on the graphics, especially the Cthulhu style monster! The font not being a pixel one bugged me though.
rayriver
rayriver15 Aug 2018, 11:01
Really solid game. After I know how to play it, I feel very interesting.
But my WASD keys don't work, so I have to use arrow keys which I'm not used to.
o2o
o2o15 Aug 2018, 12:15
(@rayriver) We realize that later(why not WASD&E control?)
We will upload better control version!(and more things)
Thanks for your Feedback!
Bismark
Bismark15 Aug 2018, 12:26
Very nice game ; the whole participates in a good mood.
Hare Software
Hare Software15 Aug 2018, 15:22
Seeing the GameMaker 8 loading bar at the beginning already made me love it, but the game itself make it even better. You added a lot of content in such a small time and it's worth it, well done!
Devio
Devio15 Aug 2018, 17:30
The audio, Was calming and subtle in the background, unfortunately, didn't cover up the hate and fear of cuthulu :) The audio didn't get in the way of the gameplay. For a game that was created for the jam in such a short time, It is well made with little no bugs. I didn't at first read the instructions and it made it difficult to figure out what I was doing. After coming to terms with what I was doing gameplay was well done. My ONLY issue, it that cuthulu should spawn on the other side of the map to where the first chest is located.
Diablo
Diablo15 Aug 2018, 17:57
AMAAAAAAZING! Definitely one of my favourites. Had fun building interesting looking rafts, even if I didn't really utilize its space. The game has production level polish, the art was amazing, and I personally enjoyed the music/sound. One particular design decision I loved was how you layed out the interface with the two views. I can't express enough how appealing it is to watch that side-view window even if it doesn't facilitate the game's mechanics. I couldn't stop thinking of how it could be expanded, such as having events (avoiding sharks, or surviving a thunderstorm), fishing, diving, maybe even dialogue... As for the traveling mechanics, they were really fun, but the insane speed of the monster made it difficult for me to really enjoy exploration. Furthermore, there wasn't really much to explore, but with the amount of content the game has already, that's understandable :P. I'm sure you guys have a bunch of ideas for things to be explored if you do intend on taking it further so I won't bore you with my ideas ;), great game!
NNNIKKI
NNNIKKI15 Aug 2018, 18:47
Wow. Just wow.
What a game.
I would never think that such a game could be made for a game jam. I was really amazed. Congrats!
Kjetil
Kjetil15 Aug 2018, 19:11
I also had some problems understanding the controls, and generally what what going on in the beginning
But overall really impressive
dimlight
dimlightauthor15 Aug 2018, 19:16
(@kjetil)We don't have time to make better tutorials, game systems and balance takes too much time.
But we'll do it better in the future, thanks for the feedback.
o2o
o2o15 Aug 2018, 19:45
(@devio)oh!nice idea!I set the monster spawn when u get a first chest.It will upload in end of LD42
o2o
o2o15 Aug 2018, 19:53
(@hare-software) but GM8 can't make MAC&website:(
although I have already buy GMS2(but only Windows too;(),I not used to it.
You can love it that I'm happy;D
15 Aug 2018, 20:54
The controls were really difficult to figure out and even when I did figure out the controls they felt clunky, would have been nice to have a tutorial (or even a "How to Play/Controls" screen)
Zicboy16 Aug 2018, 00:22
Really worth the play and i throughly enjoyed it! Great graphics too:)
dimlight
dimlightauthor16 Aug 2018, 04:43
To Anonymous: We're going to make tutorials and upload the better control version after LD42, and the game itself will also be proved a lot. Thanks for your playing!
SgtWeirdo
SgtWeirdo16 Aug 2018, 09:07
Really cool game! The theme was very well put together as a whole, sound, art and gameplay all blended in nicely to create a great setting! Good job!
RenegadePunisher16 Aug 2018, 09:41
Great concept. I love the way you split the play area up into 2 separate sections. I found it really difficult to figure how to play initially. I had no idea that i had to click on wood already laid, and then click on the second screen *with the boat) to actually move. Once i got the hang of it it was really good though. Maybe just a little more explanation in the help screen would help.
Overall a very good game. Sound was great, screen transitions smooth. Great job.
Pamoy16 Aug 2018, 10:18
Cool game Tutorials are welcoming the start is a bit hard but it's fun and when you understand how too play its really fun to navigate =)
Scott Purcival
Scott Purcival16 Aug 2018, 10:32
This game has been really well done. Super levels of polish on all gameplay elements. Couldnt win it myself, but still really enjoyed the experience. Thanks!
digital bacon
digital bacon16 Aug 2018, 13:09
Interesting game. Loved the pixel art graphics and the mechanics of having to sacrifice your raft to move, although it did get a bit much having to move between the two sides of the screen constantly to make progress, especially once the monster showed up. Really liked the Cthulu-like monster, and the way the clouds rolled in during the big fight.
o2o
o2o16 Aug 2018, 13:33
I decide to redo Battle mechanism.I think no one like now :d
Kokonaught16 Aug 2018, 19:50
Nice game, it took me a while (I mean, a whiiiiiiile, it needs a real tutorial, the Help button doesn't help that much) to understand how to play, but once I got it, I liked your take on the them a lot.
I still don't understand the battle against the monster (I think you should keep all your game played with the mouse, it's very awkward to switch to the arrow keys and space bar.
A lot of the features need to be refined but it's a very ambitious game, so congrats on implementing so much!

Good job! Please tell here me if you make a postjam version. :)
dimlight
dimlightauthor17 Aug 2018, 11:00
(@kokonaught) We are making a better control version now and will upload it after LD, thanks for playing!
AndreB
AndreB17 Aug 2018, 12:03
Quite a cool concept, reminds me of FTL. It would be cool for a future iteration if you could think on just setting where your Commander goes, instead of actually controlling it, you just select the commander place it on a cannon or on repair duty and he keeps doing those tasks until you tell him not to.
SamuelDeboni17 Aug 2018, 12:33
this is a very creative game, I'm sure the this can be inproved and maybe became a finished product
Shapkofil
Shapkofil17 Aug 2018, 12:52
a little confusing at first and later its still confusing but fun
Amour Du Pain
Amour Du Pain17 Aug 2018, 14:11
Yes, finally some fine lovecraftian game ! Well done !
ginger9
ginger918 Aug 2018, 08:40
I thought it's a little hard to understand that you can only use wooden platform as fuel but wood itself. But except that, this is amazing.
PeachTreeOath
PeachTreeOath19 Aug 2018, 16:16
Super creative game that gave me a new experience. I played it at least an hour but never could beat it. I tried a lot of different strategies and items but only came close once. I like the decision making you force on the player as there's a lot of sacrifices you have to make. In fact I'd say the entire game revolves around careful sacrifices lol. The only frustrating thing for me was not being able to choose the path I took in the water, so running away from the Cthulu could really hard sometimes since I'd just run into rocks or a tentacle during the autopath. I love this concept and the dual screen usage though, I'm extremely impressed with what you made in a weekend.
dimlight
dimlightauthor20 Aug 2018, 05:32
(@peachtreeoath)In this version, we used a crafty method, that is, the ship will move left and right before moving up and down, which would cause a lot of trouble, and we'll fix this in the later version after jam, thanks for the feedback.
Ning5 Sep 2018, 01:46
I Like the game/

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