In Full of Thoughts, there's a guy, Tim, who's got a head full of thoughts and has no room for all those messy thoughts. It is your duty to organize Tim's brain by dragging with the mouse the icon of thought to its corresponding correspondent. Try to do this in the shortest possible time!
{Changelog} Bug of don't reset the time scale fixed; the hitbox of the locals growed up; time was reduced from 2 minutes to 1min 30s
{Changelog 4/october/2018} Game now released on Android! Yay!
Download and game works fine here. Somehow I miss the challenge. You keep dragging until all items are at the target, but there's not much that can go wrong. Nice music!
I was able to get it to run without any trouble. The only bug I noticed was when I completed a game (win or lose), it seems to freeze at the main menu. Otherwise it worked fine. The two similar-looking human icons made this a bit challenging, but I was able to win within a couple of tries. You could expand this game by having a series of levels with shorter time limits and/or different icons. The gooey brain-like background is uncanny.
@gamebuilder thanks for telling me about the menu freezing! I forgot to reset the timeScale when the menu screen starts! Very Soon I'll be fixing that!
I accidentally dragged one icon behind the GUI and got soft locked. An exit or restart option in the main gameplay would be nice. I do support the idea of tighter time limits. Nice game!
Nice concept and good storytelling. The game, while simple, was actually quite fun to play! The only thing I think the game was lacking was an option to turn down the music (not that it was bad, it was just quite loud). I think someone above mentioned that handshakes were rare for them but they were actually the most common thought for me. Overall nice job!
Nice game, I hope to see more updates and improvments sooner. If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got: https://ldjam.com/events/ludum-dare/42/spacelab-42
Comments28
Somehow I miss the challenge. You keep dragging until all items are at the target, but there's not much that can go wrong.
Nice music!
Keep up the good work! :smile:
I would be happy if you have time to check my game!
If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got:
https://ldjam.com/events/ludum-dare/42/spacelab-42