Bad idea and I didn't have time for finish it. So, simple game without balance. You need to grow plants, sell it and pay rent. You can't lose, but you can go bankrupt.
That was fun! Wish it was more challenging, since it's almost impossible to fill the slots completely (I only got to fill the 9 initial slots by day 100). Also, the crops didn't go bad if uncared for, they just stop growing (which I guess it's bad too? But doen't feel all that punishing).
Heeey, it's like Stardew Valley! I don't think the idea is bad, but the inability to sell crops when they're ready -- and having to wait until the week ends -- really hurts one's expansion speed. As a result, the player never really runs out of space; the limited shop inventory also helps keep things "in check".
Not bad though! Some tweaks and expansions and you might have an interesting little challenge game on your hands.
Comments2
Not bad though! Some tweaks and expansions and you might have an interesting little challenge game on your hands.