This is a 3-minute journey through the struggle of bed, poor temperature control, and relationships. Navigate the bed, keeping warm or keeping cool, while your partner slowly makes their way onto your side of the bed. Can you make it to morning without heat stroke or hypothermia?
Controls
Only Keyboard/Mouse for now. To heat up, stay under the covers. To cool down, get out of the covers. The more of your body is out of the covers, the cooler you'll get, and the more of you is under the covers, the warmer you'll get. Try not to die!
Background
This is my first entry into Ludum Dare! I wanted to see if I could make a game in less time than I'd spend on a compo, and I think it was pretty successful :) I only put about 12 hours into this, and I'm pretty happy with the results. I worked mostly solo, but my lovely girlfriend helped with some design chat and a few of the assets.
Software used: Godot 3.0, Gimp, Inkscape, Linux Multimedia Studio, Audacity
Assets: Kenney saved me from having to care about assets. The bodies and icons are all Kenney. Music was 10 minutes in LMMS.
Known Issues
* Web, Mac: It seems there's some out of bounds errors occurring on web mac builds. I've attempted to put up an OSX port, but I have no way of testing. Feedback on the Mac build *hugely* appreciated.
Changelog:
* Chrome Particles: It looks like there's an active issue on Git regarding 2D particles in Godot and Chrome. The Windows build (available on Itch) will keep the original particles, but the web version will sadly be missing some zZZZs. * Mac Port: Added a mac port, but can't properly test it out. Seeking feedback!
@bigbosserndog You're right about being off the bed to stay cool! There's a blanket layer overtop, when you're under the blanket you heat up and when you're not, it cools down.
@reizoukin Oh no! It looks like Chrome isn't very happy with this export from Godot. Thanks for the heads up, I'll see if there's been any fixes for it. For now, there should be a Windows 64 executable available as well, but it's a shame it's not working. I'll post the desktop link as a backup. I appreciate it!
Edit: It's been fixed. Turns out chrome just doesn't like 2D particles in Godot 3 right now.
I got an index out of bounce message in Firefox (Chrome works fine). Funny idea and good execution. I found a similar game, maybe you are interested to check it out: https://ldjam.com/events/ludum-dare/42/get-comfortable
Cool game! I liked the seperate controls for each limb. I could not make it to 6AM though :( I got to 3AM at the most. Loved how you used the theme asswel. Keep it up!
Haha, this is a really clever idea. I relate intensely to this game. It did seems like I could get stuck in certain positions, but I suppose that's not completely unrealistic. Good work!
@laytanl Really appreciate the feedback! I played it so often I had no idea if the game was too easy or if it had some difficulty to it :)
@chaitae Definitely! I was really interested in making it multiplayer, but I kind of self-imposed a 12 hour dev time limit on this (which I may have broken a little bit) because there's LD42, Extra credits jam, *and* the game maker's toolkit jam this month. Smaller time limits to avoid burnout :) Might return to it in the future!
@panda I've been hearing about a few issues with certain browsers, and I think it might boil down to Mac. I've tried to add an executable Mac port, but have no way of testing it. If you were willing to give it a test I'd be hugely appreciative! If not I totally understand :)
@chillen, I downloaded the binary version and that worked! The game's very original! I wasn't able to make it to 6, though, it's pretty hard. Love the idea, game, and graphics! The sound works very well, too.
Can't believe I froze to death at 30 degrees! In real life I can't sleep at all much over 25 degrees, and 18 degrees is better. Am I just strange? Anyway really fun use of the theme.
That's a fun idea! Controls are a bit janky but that's part of the fun. It's quite hard to make it through the night though. Nice entry overall. Just so you know, I added your game on my list of games made with Godot for this LD. Also, I had the same issue with particles and Chrome, I'll check if it's already known and report the issue if not.
Hey @my-sweet-whomp that's good to hear! I really only had myself to playtest and I kept thinking the game was too easy so I bumped up the difficulty a bit too much I guess haha.
That's awesome! Thanks for that list, I'll probably show it off to a few people at future jams to give everyone an idea of what can be done in Godot. Trackblasters is *definitely* one of the awesome showcases.
It is listed as an active issue here. Not sure what can be done of it, but I might take a look into it if it hasn't been resolved in the next few. Seems to have been around for months as a problem.
@seconddimension You're not strange! I totally agree. The temperatures here, however, are supposed to loosely reflect internal body temperatures. The death temperatures reflect ~comatose, and the comfortable temperature represents our resting temperature. With some liberties for mechanics design, of course! I'd anticipated putting a modulation on the player character as your body temperature went up and down, but I totally missed that story when I was doing my last minute feature implementations when my 12 hours was up haha
Cool game man, lovely simple art-style. The music and situation really hit home on the subject :D, it made me chuckle at times :) Cool that it was a sort of collab with ur gf! The idea felt unique, I havent seen anything like it so far!
One thing that did lower the fun value unfortunately were the arms getting stuck and not having a lot of control over the body in general. But other than that it was a cool game I really liked it.
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@reizoukin Oh no! It looks like Chrome isn't very happy with this export from Godot. Thanks for the heads up, I'll see if there's been any fixes for it. For now, there should be a Windows 64 executable available as well, but it's a shame it's not working. I'll post the desktop link as a backup. I appreciate it!
Edit: It's been fixed. Turns out chrome just doesn't like 2D particles in Godot 3 right now.
I found a similar game, maybe you are interested to check it out: https://ldjam.com/events/ludum-dare/42/get-comfortable
@chaitae Definitely! I was really interested in making it multiplayer, but I kind of self-imposed a 12 hour dev time limit on this (which I may have broken a little bit) because there's LD42, Extra credits jam, *and* the game maker's toolkit jam this month. Smaller time limits to avoid burnout :) Might return to it in the future!
@panda I've been hearing about a few issues with certain browsers, and I think it might boil down to Mac. I've tried to add an executable Mac port, but have no way of testing it. If you were willing to give it a test I'd be hugely appreciative! If not I totally understand :)
Anyway really fun use of the theme.
Nice entry overall.
Just so you know, I added your game on my list of games made with Godot for this LD.
Also, I had the same issue with particles and Chrome, I'll check if it's already known and report the issue if not.
That's awesome! Thanks for that list, I'll probably show it off to a few people at future jams to give everyone an idea of what can be done in Godot. Trackblasters is *definitely* one of the awesome showcases.
It is listed as an active issue here. Not sure what can be done of it, but I might take a look into it if it hasn't been resolved in the next few. Seems to have been around for months as a problem.
Thanks for checking it out!
One thing that did lower the fun value unfortunately were the arms getting stuck and not having a lot of control over the body in general. But other than that it was a cool game I really liked it.