
Going Up!
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
We're running out of space in our cities and tall buildings are the consequence.
Keep your guests happy by getting them to the right floor as quickly as possible - but don't run out of space in the lift!
If three guests lose their patience completely, it's game over.
In addition to the controls shown below, you can also use the left/right arrow keys or A/D to switch lifts.
Created using Unity 2018.1, Affinity Designer, Gimp and Logic Pro X. All 3D graphics are built from Unity primitives.
The game was inspired by my 21-month-old daughter who is obsessed with lifts, especially on cruise ships where there's a lot of them. She runs around pressing all the buttons and saying 'Push!".
EDIT: Game-breaking bug fixed where once lift doors automatically shut, it would skip floors if more than one programmed. Android version added with enlarged UI.
Keep your guests happy by getting them to the right floor as quickly as possible - but don't run out of space in the lift!
If three guests lose their patience completely, it's game over.
In addition to the controls shown below, you can also use the left/right arrow keys or A/D to switch lifts.
Created using Unity 2018.1, Affinity Designer, Gimp and Logic Pro X. All 3D graphics are built from Unity primitives.
The game was inspired by my 21-month-old daughter who is obsessed with lifts, especially on cruise ships where there's a lot of them. She runs around pressing all the buttons and saying 'Push!".
EDIT: Game-breaking bug fixed where once lift doors automatically shut, it would skip floors if more than one programmed. Android version added with enlarged UI.