ItsRainingVirus is my first Ludume Dare Game for Ludume Dare 42. ItsRainingVirus is a game about not getting killed by virus blocks that fall from the sky, something we can all relate to.
I just wanted to say, this one was one of my favourites. I loved the simplicity of the puzzle style, and the graphics worked out really well. I felt like I was playing an actual board game.
Really good submission, The fact that you could challenge your friends with scores made a huge impact on this game and I fear without it, would not be worth a second play. Graphics are simple yet effective, sounds are repetitive but fun. Well done! Keep it up.
This is a really well made game. Keep your family under the roof and push all the zombies to the water to have space! Is from the best ones i have player. Great work!
This was a simple idea but also a challenge, it was very fun to play. The graphics were simple but cute and well done. I thought it fit the theme perfect but was also unique, and an idea I would never think of. My personal favorite so far!
I want to play these dices on real life hahah! Good game, hard to accomplish a good score. The kind of game that you learn that is definitely easier keeping you family along with you :)
-> Need to add a skill check that allows me to make decisions that make me feel successful when I perform them right
-> Add dust bellowing out and create more impact on hitting the ground -> Have impact effects and or sounds when pushing stuff. -> Add force to your pushes and wind up to help general movement feel good
-> Not alot of feedback -> feel completely out of control on if I can be successful I don't feel like I actually have an impact on my success -> Maybe have other family members represent lives and switch to them so it's not an instant loss condition
On point with the theme, graphically looking great, to me it has a finished look to it. There was no physics glitches during the course of the game, props to that. It is a game that you can play for a long time. Good job!
I like the core concept of this, and it was satisfying to figure out I could push the aliens thru other blocks, but I ended up getting too frustrated because I couldn't tell where the aliens were going to land so I kept dying to blocks I never say coming.
Not bad. I like the main concept and how the game physics play a huge part on overall perception. Laconic and well putted. My main concern was game “randomness”, a lot of the time viruses just fall right on your head with little time to react. Overall, good job.
Simple game done well. Looked great too! Music was a bit repetitive towards the beginning of the track and, as it restarts when you die, you end up listening to the same part over and over.
Fun game! I liked being at the mercy of the physics. I feel like it'd be neat if there was more incentive to guard the family. Like perhaps they grant powerups?
Comments21
-> Add dust bellowing out and create more impact on hitting the ground
-> Have impact effects and or sounds when pushing stuff.
-> Add force to your pushes and wind up to help general movement feel good
-> Not alot of feedback
-> feel completely out of control on if I can be successful I don't feel like I actually have an impact on my success
-> Maybe have other family members represent lives and switch to them so it's not an instant loss condition