Jelly!

Overall★★★★★★★★★★2.92
Fun★★★★★★★★★★2.73
Innovation★★★★★★★★★★3.47
Theme★★★★★★★★★★3.60
Graphics★★★★★★★★★★2.27
Humor★★★★★★★★★★2.29
Mood★★★★★★★★★★2.30
Help control the growth of the Jellies so that they can all share before space runs out!jellysnap3.PNGjellysnap4.PNG

Controls:

Click to place/unplace blocks\n

Enter to run game

R to reset

Jellies like to Share! Jellies may be a little greedy, but with your helpful nudging they will grow to encompass the same area and truly be Happy!!

Jellies like to Grow! Jellies will grow from their oldest square with their most preferred possible direction.

Jellies like to be Unique! Jellies like to go certain directions.

Red: ↑↓→←↗↙↘↖

Blue:↗↙↘↖↑↓→←

Green:↑↗→↘↓↙←↖

Yellow:↓↘→↗↑↖←↙

Made for Ludum Dare 42

This currently functions as a prototype before I convert it to mobile.

screenshot
Tools: Unity

Comments12

scottyseus
scottyseus14 Aug 2018, 03:07
This game presents an interesting puzzle - it is a bit challenging to get a proper feel for the jelly growth patterns, but i guess it wouldn't be as fun if it were too easy.
Michael Wingfield14 Aug 2018, 03:15
Great game! I'd be curious to see the algorithm you used to guarantee a successful solution. However, there was a bug, if you CLICK the Reset button, you don't get the same number of squares to place as when you hit the R key. Just a heads up. Well done!
khaotom
khaotom14 Aug 2018, 03:17
Interesting concept! I was unable to pass level 6. I even tried a brute force approach and try every combination to no avail.
rowanqueue
rowanqueueauthor14 Aug 2018, 04:00
@michael-wingfield Thanks! The "animation" happening behind the start screen is actually just a modification of that algorithm running on a really large grid (You can even sometimes see where it places the grey blocks). I can send you the source code if you want? I'll fix that bug right away.

@khaotom Once you get to level 6, you are required to place at least 2 blocks. If this wasn't the issue, I'll look through my level seeds and see if there is an issue. Thanks for playing!
arcadonauts14 Aug 2018, 05:49
This was very interesting, but I mostly solved the problems by brute forcing instead of reason. I wonder if there's a way to encourage thoughtful problem solving? Maybe a tutorial that works you through how to reason about the puzzles.

I'm also very impressed by your puzzle generation algorithm. Bravo!
vfabien2114 Aug 2018, 05:58
The idea is interresting (I always like attemptes to use cellular automaton in games).
However, it took me a while to understand the goal : growing the same number of cells for each color. Maybe it should be told more precisely ?
_Kassjak_
_Kassjak_14 Aug 2018, 06:34
Very interesting game! Can't really say anything else
Gaming Night
Gaming Night14 Aug 2018, 11:49
Cool strange puzzle style, I liked it !
thegunmaster
thegunmaster14 Aug 2018, 14:45
Cool game, I think this would work very well on mobile! The spreading rules seem too difficult though, if they were simpler I would try to do things strategically. Now I just try something and observe how it reacts, which still works decently.
Wevel
Wevel19 Aug 2018, 21:50
Nice puzzle game, for some of the smaller levels it can just be easier to keep trying every solution till you win.
Joshua Stone
Joshua Stone25 Aug 2018, 15:11
Slightly confusing, but the main issue I had was that clicking the reset button didn't actually reset the number of blocks I could place. I had to press R to get it to fully reset.

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