KARAS - Pushit VR

Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★2.96
Innovation★★★★★★★★★★3.38
Theme★★★★★★★★★★2.80
Graphics★★★★★★★★★★3.56
Audio★★★★★★★★★★3.40
Humor★★★★★★★★★★2.30
Mood★★★★★★★★★★3.31
80's. Neon. Cubes. Space. Try this full immersion VR game. Find the spheres to push it to the exit. Karas presents. In VR veritas.
Video here : https://youtu.be/hfIDgimV4dI

screenshot

Comments17

Red Pill
Red Pill14 Aug 2018, 17:50
It's VR. It has a neon theme. It has a 80s vibe soundtrack. What more needs to be said.
The gameplay might be a bit less exciting than it's visual glory and awesome soundtrack. But yeah, still. Looking pretty cool!
JohnyF
JohnyF14 Aug 2018, 17:51
The game is awesome, but i don't see how it fits into the theme)
Johannimations14 Aug 2018, 22:22
I gave you 4 stars for innovation because of the innovative graphics
AwiX
AwiX15 Aug 2018, 06:28
A good game idea, the music should be improved. The graphics are good.
Try our game too, maybe you'll like it)
Hagrida
Hagrida15 Aug 2018, 12:22
Great music, great visuals, ok gameplay. Well done
S_London_BY
S_London_BY15 Aug 2018, 14:57
There will be an addition to the description of the game. Wait a bit.
In the meantime, enjoy the game and have fun.
inateno
inateno15 Aug 2018, 21:43
No keyboard? :( I really want to play it x)
Rainbow Rave
Rainbow Rave16 Aug 2018, 01:51
falling made me a bit nausious :D but the atmosphere, music and also the visuals were great !
Zicboy19 Aug 2018, 06:27
Awesome game. I was pleasantly suprised with the overall mood of the game. Hope you develop a post jam version for this!
KptEmre23 Aug 2018, 15:36
Nice one.. I love the VR experience with it.
CraneStyle24 Aug 2018, 02:42
-> So the concept is strong, so I want to say that before I say anything else.
-> Need feedback for when I am gripping the wire, need a better way to infer to the user how you want them to interact with the world
-> haptic feedback for when i am gripping
-> (bonus points) would have been neat to have sparks if my hands in in the beams while im going
-> Need to orrent the sphere to the center of the play space as you pass them or move otherwise you can get in hard situations at the edge of your playspace.

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