Lava Palava
Welcome to Lava Palava! You play as the Knight Warden whos quest, defeat the lava-imps and stop the volcano from erupting!
Watch out for the falling platforms!
Can you make it through the 3 levels?
linkname
Play Now: http://www.bluescrn.net/LD42/
Instructions
Jump = Z / left mouse
Fire Bomb = X / right mouse
Arrows = Movement
Escape = Quit
Our LD42 jam team was:
Code: Dave Reed (@bluescrn) and Ben Scroggins (@ben-scroggins)
Art: Holli Packwood (@holz) Alex Price (@lagman9000) and Adam Lewis (@adamlewis)
Design: Tom Rogers (@Trogers)
Audio: The J. Arthur Keenes Band - Expelling Bee
Watch out for the falling platforms!
Can you make it through the 3 levels?
linkname
Play Now: http://www.bluescrn.net/LD42/
Instructions
Jump = Z / left mouse
Fire Bomb = X / right mouse
Arrows = Movement
Escape = Quit
Our LD42 jam team was:
Code: Dave Reed (@bluescrn) and Ben Scroggins (@ben-scroggins)
Art: Holli Packwood (@holz) Alex Price (@lagman9000) and Adam Lewis (@adamlewis)
Design: Tom Rogers (@Trogers)
Audio: The J. Arthur Keenes Band - Expelling Bee








Comments13
Great work overall.
The controls don't feel right, though. I don't know if it's because the web version is a bit slower, but the movement and jump feel very indirect. In my opinion you could have made the jump definetly faster and with some acceleration at the end. On the contrary, the fact that the balls you shot were bouncy and slow made them more fun.
Also, consider sticking to common control schemes, like left mouse button to shot - space to jump - wasd to move. I think it would be more intuitive for your players, considering that in a jam you're referring to an audience of gamers.
Still, I enjoyed going through the levels! Good job! And I hope this feedback was useful :)
- shadow beneath player so you know where you will land!
- instant turning by 90 degrees instead of turning fluently (hard to hit enemies)
- Right mouse button to JUMP and left to fire!!!! Why would you mess this one up?! :D That so unconvinient to play :)
Overall great models, textures and lighting, kinda fun to play but very irritating at the same time :)
You didn't make music but it fits chill platforming game perfectly :)
Good job like for 72h!
The only minus I could give is the camera, it makes a bit difficult to see where the player is landing and makes controls a bit difficult some times. Also, the player hitbox to die is too large IMO.
Fix those point, your game turns into a finished one and became awesome :p
Overall, great job :)