Ludum Dare #42compo
Mind Space

(Sound is really important to this game.)
The human mind is finite.
Delete memories to make space.
Tools used:
* Unity (game engine.)
* GiMP (2d art.)
* Blender (3d art.)
* Medly (composition.)
* Audacity (audio editing.)
* Sony Vegas (more audio editing.)




Comments22
Would love, love, love to see this explored more - especially in a Papers Please style format where the demands (and rewards) of the puzzle may be at odds with the ethical implications of certain actions.
Very well done: definitely a very *memorable* experience.
I feel like memories should have something indicating _how much_ it affects the values. I mean, not the actual value, but something to make it feel less subjective.
maybe that was the whole point?
However, I felt like the animation sequences were taking me out of the experience, and the first time it went back to the menu screen I thought it was over. Oh how does the scoring work? I mean, what does "error" mean actually?
Now, off to play it again!
But clearly everyone else liked it so that's just my two cents. XD
Here's a video of my play: https://www.twitch.tv/videos/297352317
A part the last specimen I didn't really reach my objectives but I guess it doesn't matter :wink:
overall exellent entry, congrats!