Password Camp

Password Camp

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overall: 3.64
fun: 3.52
innovation: 3.55
theme: 3.48
graphics: 3.75
audio: 3.61
humor: 3.00
mood: 3.39

Password Camp!

Inspired on "Friday The 13th" for NES.





Theme interpretation

- "Run out of space"
- A guy runs out of space for memories in his brain. And what he remembers is crucial to advance in the game.

Objective

1. Kill zombie priests to obtain potions. You'll need them.
(Don't worry about using them, as the game makes Billy drink one if he's low on health and it has just been hit).
2. Go inside cabins to obtain clues to where your murderer is located.
3. You only have 3 slots of memory, you have to decide if the information presented to you is worth remembering or not.
4. Once you have enough clues you can go into the direction you think your murderer is, and if you really have all the clues, then the guard will simply let you pass.

Constraints

You need all 3 memories to quit the city.

Notes

- Dying doesn't erase your memory.
- If you loose at the final boss you can keep trying. The guards die once you see the final boss face.

So Theme

You run out of space in your brain... 'cause you're dead... so there's that.

Personal comments

- Due to pico 8's token limit I had to cut out a pseudo 3D cabin section.

- I had planned 5 cities, but could only make one D:

Hope you enjoy the game!
Found a bug?
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