I really enjoyed this game. I found it it strangely addicting trying to get further and further. Suggestion: Make the white enemies move a little slower. The game can be hard but their speed makes it extremely difficult. Also QWER for the throwing felt awkward for me. Despite this I actually really liked it! Once my game is published I'll rate your game.
Yeah maybe a mouseclick system would have worked better for the throwing. I agree with the previous commentator and think the overall speed of the game could have been slowed down. Also, the sounds were good but a little jarring in abruptness on death. I enjoyed the simplistic artwork and it was interesting what different weapons could do. I felt the theme was loosely used given the 4 slots but since the items seemed to have limited uses did not seem like I was really running out. Overall good job.
That's pretty hard XD But I like it, and I mostly like the fact that there are a lot of feedbacks (particles, sounds, etc), it makes the whole thing really enjoyable to play and pretty addictive too :)
Maybe you could find a music that fits the game ? It would be great !
Really quick and addicting gameplay, kept on trying to improve my score each time I died. Controls are also very smooth and it just feels polished. Congrats on this little gem!
Oh boy this game is going to be addictive. As other people said it, the controls are a bit awkward but in the end I got used to it. It really needs some high bpm music to get the player *in the zone*. Overall it's a good entry.
I agree wit @my-sweet-whomp and i would like to add that i really like the graphics. But i also think the skeletons are a bit too fast. Anyways, great game!
This game's pretty neat. It has this very frantic feeling as I'm scrambling around looking for weapons. I like the variety of weapons on display and how they all act in their on unique way. I will say that I never really found my self "running out of space," since I pretty much used each weapon as I picked it up. I also felt that the controls lacked a sense of momentum and weight, and the one hit deaths were a bit punishing. That aside, this is a very solid game that I had fun playing. Nice work!
I like this game. The gameplay is simple and engaging. The tempo is quite fast, but I think it's a good thing - it encourages the player to just keep on running, rather than take it slow and devise tactics. My main complaint is that enemy spawns don't take the player's current position into account, so it's totally possible to have an enemy spawn right in front of your face - there should be some minimum distance that has to be kept between the monster and the player.
I enjoyed the mechanics, but I can't see my high score since the game resets on Game Over. The graphics are good.
I suggest you raising the collision time needed for a game over and put an auto-aim, since the way what the game works you need to move into enemies direction for aiming, and a single touch results on Game Over.
Comments24
Maybe you could find a music that fits the game ? It would be great !
As other people said it, the controls are a bit awkward but in the end I got used to it. It really needs some high bpm music to get the player *in the zone*.
Overall it's a good entry.
I was added after a screen was disqualified with what score
Good luck
I suggest you raising the collision time needed for a game over and put an auto-aim, since the way what the game works you need to move into enemies direction for aiming, and a single touch results on Game Over.