Race to Gamertown

Race to Gamertown

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.33
fun: 2.17
innovation: 1.92
theme: 2.50
humor: 2.00

RACE TO GAMERTOWN


Disclaimer

Our WebGL version currently is facing a game breaking bug, please use our Windows version instead (which is also buggy as hell...but you can at least play it.)

Undoubtedly THE best physics-based Super Monkey Ball-like racing game ever developed by a 6-person team for Ludum Dare 42 (that we know of).

FEATURES:


- Absolutely NO annoying audio! (won't interrupt your chill lofi anime beats to relax/study to)
- Eleven (11) completely unique enemy racers with TONS of personality!
- INFINITE TRACKS through the MIND MELTING MAGIC of procedural generation!!!! (scientists in disbelief)
- Knackesque growing mechanic!
- Family Fun!!!

TESTIMONY:


- *"Oh god. Everything we've ever made is awful compared to this"* Reggie and Hideous Kojima in unison after seeing RtGT being played for 30 milliseconds
- *"Silver ball is definitely going in smash."* Shigeru Miyamoto, MineCon 1970
- *"Yeah I guess it's pretty cool. I have to go though, visitation hours are over"* Vince from Slap Chop

WHAT ARE YOU WAITING FOR?? GET TO GAMERTOWN!!!


*Disclaimer: all quotes and everything else on this description is completely a lie*
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