
Ranger Danger
This game is from ldjam.com, which is currently unavailable.
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Hello everyone!
The goal is to escape before the entire forest burns down, or your escape is blocked. It is a procedural generation game, so each time you play it's a different experience!
The Algorithms used:
- Poisson-Disk Sampling to place the trees
- Voronoi Diagram to create points and complex paths
- Dijkstra Algorithm to find the shortest path from player to the goal, and dead end endpoints.
Team:
- Ryan Wickman: Programming/Unity Developer
- Austin Fisk: Art
- Katie Robinson: Art
- Derek Crowder: Sounds
The goal is to escape before the entire forest burns down, or your escape is blocked. It is a procedural generation game, so each time you play it's a different experience!
The Algorithms used:
- Poisson-Disk Sampling to place the trees
- Voronoi Diagram to create points and complex paths
- Dijkstra Algorithm to find the shortest path from player to the goal, and dead end endpoints.
Team:
- Ryan Wickman: Programming/Unity Developer
- Austin Fisk: Art
- Katie Robinson: Art
- Derek Crowder: Sounds