Made By 1 Person, Designed by a lovable Idiot and Art created by an angry artist who made a fully animated astronaut character that was dropped due to time constraints...
A game full of mini games. Complete each level before the screen shrinks to nothing. You are running out of space so best complete them quick.
At first you think "again a simple concept with minimalist design", but after few minutes you get a better feeling on it with various level that make it more addictive. Nice job keep it up team. !
Lots of fun! love the warioware feel! If you are planning to work on this more in the future I would recommend you should add some sound effects or music to make the game feel more alive. Great Job!
Nice set of games. I liked the simple graphics and color palette. I found all but the thrust game to be too easy, while thrusting was very hard. It was frustrating to restart with a different game instead of being able to try again at thrust. I never got it right.
A nice simple concept, well executed! I enjoyed all the of minigames except for the thrusters one! I honestly found it impossible to judge the amount of thrust to use to get to the next platform. I feel that it isn't necessary to fail the player if they fall off the platforms in that one, you've already got the closing walls of the screen to say when the player has failed! Other than that small thing, I really enjoyed the game. Keep making games!
Had some fun with this. The idea of a mini game collection was a good one, though I wish there were sound effects to go along with the falling rocks, jumping, etc.
Great collection of minigames around a common theme. Felt the jumping platform one was a little unfair as it was not easy to judge how much thrust to give. Suppose it did make me replay to keep trying though. Shame you didn't get the astronaut in there. Don't suppose you have somewhere you could showcase it so people at least get to see your artists work?
Hey it's a good game well done ! The hold and thrust game felt really weird, but I really liked the others. It indeed lack some sound design, but well it's a bloody jam you can't do everything sometimes :P
Love mini games. The bounce game was the most difficult to immediately understand since it's control scheme differed, but it was simple once I understood it. The thrusters game definitely proved the hardest. Would love some silly sounds and background music here, but overall it's well done!
#### Graphics * Great looking low poly design * UI is looking good
#### Gameplay * Interesting collection of minigames with closing space * I liked the hold and thrust one. Its could be a mobile timekiller after a bit of work
#### Theme * Closing up space mechanics is matching theme
Reached score 8:) The game is lovely. In the "falling rocks" minigame it seems like the rocks are falling outside the play area and i have almost nothing to do to complete it. The game is very entertaining. The "hold and thrust" minigame is quite hard. Maybe I like it more, if you can add one more thrust in the mid-air (just an indea). Only downside for me is missing sound (character is deaf maybe :D). Great job!!
Very innovative and interesting game. I enjoyed replaying the levels. Although, I think it would be even better with sound effects or some background music.
I'm liked the game and the various puzzles. However the hold to thrust is quite hard. I would suggest adding a light above the level so you will have a bit of shadow below the cube to help you guide it.
I was pleasantly surprised by the diversity of the mini games. Sadly, they're all too easy except the trust/jump one that is just really hard!! It's too bad there's no air control, it could help a lot.
Very nice graphics! I did find the difficulty to be a little uneven, though. I only ever lost to the jump between platforms one. Also, some audio would have improved it a bit.
The game looks fun with pleasant graphism. I don't know if it was that of a great idea to gave multiple gameplay and not one strong and dependant gameplay. The diffuclty between games is unbalanced and sometimes the way to play differs too much that it doesn't fit with what the text is saying.
A really good series of mini games, with polished presentation and graphics. I find the jumping mini game much more harder than the rest. Also, perhaps implement a life system, where for every time you lose a mini-game you lose a life etc...
This is very well done! +1 point. Thanks for sharing your game with my stream awhile back. Your game was played around 5:22 into this vod: https://www.twitch.tv/videos/297885983
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The graphics are nice and I always loved mini games like these.
The one with the platforms is a bit hard as you cannot see your cube when it jumps too high.
I had a lot of fun with your game, congrats to the team.
Overall, enjoyable and a good effort.
* Great looking low poly design
* UI is looking good
#### Gameplay
* Interesting collection of minigames with closing space
* I liked the hold and thrust one. Its could be a mobile timekiller after a bit of work
#### Theme
* Closing up space mechanics is matching theme
#### Overall
* Good gameplay and graphics
Nice game, keep it up.
The diffuclty between games is unbalanced and sometimes the way to play differs too much that it doesn't fit with what the text is saying.