
Running Out of Space
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
This is a game where you try to survive by blowing up the blocks with your bombs before you run out of space. Don't get hit by your own bombs!
The game is similar to Bomberman, but different. Check out the source code and remix the game!
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Controls:
* Arrow keys: Move
* Space: Plant bomb
Powerups:
* Bomb Up: Have one more bomb on the screen at the time.
* Power Up: Bombs explode bigger. Watch out!
* Health Up: Recover 1 HP.
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Note from Coda Highland: My son Jason is 11 years old and built this mostly on his own in about 8 hours. I provided some technical advice and showed him how to use the tools, but he did most of the work by himself, including picking out the graphics and sound effects and scripting the game mechanics.
Assets used:
* Tileset: https://opengameart.org/content/mage-city-arcanos
* Bomb: https://opengameart.org/content/bomb | https://opengameart.org/content/bomb-party-expansion
* Sounds: https://opengameart.org/content/8-bit-sound-effects-library | https://opengameart.org/content/rpg-sound-pack | https://opengameart.org/content/80-cc0-creature-sfx
* Powerups: https://opengameart.org/content/140-military-icons-set-fixed
* Character: https://opengameart.org/content/js-actors-aeon-warriors-field-battle-sprites
The game is similar to Bomberman, but different. Check out the source code and remix the game!
----------
Controls:
* Arrow keys: Move
* Space: Plant bomb
Powerups:
* Bomb Up: Have one more bomb on the screen at the time.
* Power Up: Bombs explode bigger. Watch out!
* Health Up: Recover 1 HP.
----------
Note from Coda Highland: My son Jason is 11 years old and built this mostly on his own in about 8 hours. I provided some technical advice and showed him how to use the tools, but he did most of the work by himself, including picking out the graphics and sound effects and scripting the game mechanics.
Assets used:
* Tileset: https://opengameart.org/content/mage-city-arcanos
* Bomb: https://opengameart.org/content/bomb | https://opengameart.org/content/bomb-party-expansion
* Sounds: https://opengameart.org/content/8-bit-sound-effects-library | https://opengameart.org/content/rpg-sound-pack | https://opengameart.org/content/80-cc0-creature-sfx
* Powerups: https://opengameart.org/content/140-military-icons-set-fixed
* Character: https://opengameart.org/content/js-actors-aeon-warriors-field-battle-sprites