A small text-adventure game built using Longwelwind's Adventures Twine format. Players take the role of Ruphel, the chinchilla traveling salesman as he comes across a strange trinket in the middle of nowhere. What will you do with the trinket?
That's an innovative way of using the theme but I like it, Lol the endings I got were the death by sword thing, the skipped the adventure, and the heart one. If you were to improve it I would suggest adding maybe some visuals like your character and what's happening in the text, but then again that's not really necessary for a text adventure.
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