
Scrap Yard
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Scrap Yard is a fast paced arcade game. Your goal is to survive by pushing enemies into the walls that constantly close in. Grab power-ups, watch your health and get a high score!
Controls: WASD to move, left click to shove enemies into walls (You can hold left click to charge the attack)
Power-ups spawn at the top of walls. Throw an enemy at the wall to knock it down.
There are 3 types of power ups:
- Overcharge (Blue lightning bolt): Makes all of your shoves more powerful for a short time.
- Health (Red Cross): Heals the player to full
- Expansion (Green Arrows): Pushes all of the walls back
Tools: Blender, Unreal Engine 4, Ableton Live 9, Photoshop.
All blueprint code, music/sounds, animations and models were made during the jam.
If you want to see more of my work, head over to my website: https://www.candlebird.com/
Hope you enjoy my first Ludum Dare game!
Bug Fixes:
- 8/14/18 5:05 PM
- Fixed default sound to be 100% instead of 0%
- Fixed overcharge recharge timer from not resetting after time expired
- Added the "Return to Menu" in pause menu
Controls: WASD to move, left click to shove enemies into walls (You can hold left click to charge the attack)
Power-ups spawn at the top of walls. Throw an enemy at the wall to knock it down.
There are 3 types of power ups:
- Overcharge (Blue lightning bolt): Makes all of your shoves more powerful for a short time.
- Health (Red Cross): Heals the player to full
- Expansion (Green Arrows): Pushes all of the walls back
Tools: Blender, Unreal Engine 4, Ableton Live 9, Photoshop.
All blueprint code, music/sounds, animations and models were made during the jam.
If you want to see more of my work, head over to my website: https://www.candlebird.com/
Hope you enjoy my first Ludum Dare game!
Bug Fixes:
- 8/14/18 5:05 PM
- Fixed default sound to be 100% instead of 0%
- Fixed overcharge recharge timer from not resetting after time expired
- Added the "Return to Menu" in pause menu